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スレッド: 6.0 Red Mage speculation

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  1. #10
    Player
    SkyCake's Avatar
    登録日
    2013/08/25
    投稿
    138
    Character
    Sofiija Sky
    World
    Balmung
    Main Class
    黒魔道士 Lv 82
    Quote 引用元:Raikai 投稿を閲覧
    The thing with everything you suggested also fall into one separate thing to be addressed: game mechanics;

    VerEsuna sounds cool... but then, why bother with it when we rarely have something to dispel as healers to begin with? Bard already got an Esuna of their own but it's a button that I rarely press in regular content.
    Like I mentioned with Vercure. It's almost never useful, but I enjoy when it is. Would be the same for VerEsuna. It's also why I said I was "half-joking".

    Quote 引用元:Raikai 投稿を閲覧
    Complexity to the AoE rotation is something I vouched before... but then a player's comment made me realize something: What exactly we'll be using complex AoE rotations for? An upgrade - as in an Endwalker feature - is due to levels 81-90, but then 4-man content is already a joke as it is. 8-mans rarely see any meaningful usage of aoe... Maybe the Deep Dungeon will count?

    Right now, I suppose Save the Queen instances is a good place for AoE, but then there are always stronger options with Lost Actions and other gimmicks.
    Because I thought it would be more fun than spamming Enchanted Moulinet. My bad.
    (1)
    2021/06/21 01:54; SkyCake が最後に編集