I see your point... I guess is more of personal preference at that, I kind of learned how to gauge the distance based on my character's perspective and I always could see more opportunities to backflip while not at melee range.Please no! I abhor targetless backsteps. With Displacement I know exactly where I'll land based on my position relative to the boss, no matter what direction I'm facing. If I'm Displacing for the movement, I was probably already moving and therefore facing some direction other than directlyAtTheBoss before I pressed the Displacement button. If Displacement were targetless, I would have to stop, face target, Displace, then continue running. Removing the target requirement from Displacement increases the freedom at the cost of making it more difficult to use in the middle of a mechanic, and I don't think the difficulty of use is worth the unnecessary freedom.
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