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I know no one likes these. But I think these might convey useful information, if centain level of intensity is something you want to stay aware about.



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I know no one likes these. But I think these might convey useful information, if centain level of intensity is something you want to stay aware about.
Last edited by Burmecia; 09-05-2020 at 07:28 PM.

The only solution I could come up with without interfering with other players is to add an enable/disable feature (disabled by default) in the settings that could warn players about upcoming cutscene themes such as jumpscares, violence, horror, blood, etc. That way it doesn't get in the way of other players and it will be there for players who need it.
I'm of an opposite opinion. Please remove the warnings from hair dryers and engine fans in addition to other needless warnings in life so natural selection can do its job.
Trigger warnings will just spoil some of the story elements you mentioned


In all seriousness, psychologist recommend people with triggers to engage in things that trigger them, to lessen the connection to that one specific traumatic event, which lessens the response and the emotions. So, no. Trigger warnings are actually counter productive.



I shudder to think of what will pass for "entertainment" in the all to near future.
No surprise.
No plot twist.
No rising tension.
No climax or conflict.
No creativity.
No story conclusions.
Please don't read the journal entries for each dungeon. Sastasha is horrible enough, you'd probably uninstall once you got to Dusk Vigil...
"Nemo me impune lacessit."
people who say "it would ruin the surprise of the scene" have a weird argument, like you would see what happens a few seconds later anyways so what difference does it make?
personally i think they should atleast provide an option of putting on trigger warnings, people who dont need them or dont want to be spoilered can turn them off or have the game automatically have it turned off but atleast make it clear that this option exists
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