Quote Originally Posted by Edax View Post
Why level 60?
Because when you hit level 60, you swap over to HoH if you're using POTD to level. That should have been fairly obvious considering the context.

Quote Originally Posted by Edax View Post
What is it specially about grinding mobs over and over again to level 60 equates to repeating a dungeon?
The act of doing something over and over without anything new to experience, and you're the one who brought up killing level 1 mobs.

Quote Originally Posted by Edax View Post
Repetitive action is in nearly every RPG ever made. Having to repeat an action for EXP to progress should not be a new concept to you it's been done as since RPGs were invented.
RPG =/= MMO RPG, which I've provided enough examples of the differences to prove that point already. I'll also remind you of the point I made about needing to grind to max level in an MMO rather than average level in a normal RPG, which means the grinding is much worse in an MMO.

Quote Originally Posted by Edax View Post
Yes, I get bored when progression ends.
There's no problem with this, but progression doesn't end at level 20 either. The same applies to every level in the game INCLUDING level 80.

Quote Originally Posted by Edax View Post
That is why I don't stick to a single game and would instead begin progression on a new RPG. I do not desire to be max level in all my jobs but I may eventually get there as a byproduct of working on all my jobs one by one.
This is your decision and if you don't want to stick with FFXIV long-term, that's up to you. However, that isn't typical of the majority of MMO players outside of the most absolute casual of players. MMOs are meant to be played over a long period of time with leveling only being a portion of that. Don't treat your mentality as the norm because it isn't.

Quote Originally Posted by Edax View Post
If a game is flawed and you don't like playing it, throwing even more money at it over any other game you'd like to play is perhaps a waste of money.
The process of leveling isn't flawed, just unenjoyable. It's supposed to be a grind so SE can get you to play longer. And more hours means more money from subscriptions. There's nothing wrong with this system, but that doesn't mean its fun for everyone who plays the game. Your argument that not liking the leveling grind means you don't like the entire game is pretty flawed though. Leveling 'progression' is only one of many aspects of the game and even if that's all YOU enjoy, that doesn't mean the rest of the game doesn't exist, nor does it render it invalid for everyone else.