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Last edited by EnigmaticDodo; 10-15-2021 at 01:07 AM.
I guess SE has realized how bad PUG party trapping has become, and have just doubled down and made it a feature of the game. ¯\_(ツ)_/¯
Honestly though, I hope it was just an oversight when they were configuring the duty properties and it gets hotfixed. 'Vetting' people tends to be frowned upon by much of the community, so it's important that we have ingame filters to at least attempt to keep the riff-raff out.
Duty complete is already 'meh'. Players qualify after clearing the fight once. Learning the fight in and out, takes more times than that.
"Working as intended"
It's just kinda become the culture of the game. Vetting someone requires a level of criticality, often through third party sources, and both criticism and third party tools are heavily demonized by a sizable chunk of the playerbase. There was a 50 some page thread not long ago about how evil criticism and having basic standards is.
In doing highend content these days, you'll often come across people that are willing to whiteknight on behalf of players who've knowingly joined a party well beyond their capabilities. I've been helping in countless instances of clear parties for the recent EX trials in which fresh people join, and the party lead just refuses to remove them. I was even called toxic and kicked from one for saying, word for word, "Why are we explaining the first phase in a clear party?" after someone admitted they had joined a clear party blind. Many people these days seem more concerned with maintaining a moral facade than with the value their own time and the time of others. Enabling bad players at your own expense is seen as an easy moral victory for some reason.
I donate a lot of my time to teaching others fights, and help with clear parties. It's something I genuinely enjoy doing. I've made most of my best friends through jumping into discord to do callouts and give explanations for peoples practice/clear runs of EX and Savage. You'll find this is never enough for some people. I still get lectured here and elsewhere, by people who've never really helped anyone, about my moral responsibility to players who have absolutely no respect for my time. I kind of just assume said people are guilty of the selfsame behavior, and in whiteknighting others are just kind of defending themselves by proxy.
But these are basically just anecdotes from my time on Primal/Crystal. It's possible it doesn't really apply as much to a more raid-focused datacenter like Aether.
Pretty sure you cant because its already a copy-paste of an existing fight, just with higher numbers. If people actually remembered the mechanics from OG extreme shiva they could likely go straight in to unreal without ever having touched it and oneshot it. I think its to prevent people from locking out those who have "technically" cleared it, but havent cleared the lvl 80 version that is all but the same thing.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
The thing that always gets me is how these people are totally oblivious to the severity of their own negative influence upon everyone who is actually making an effort to contribute.
I literally wish you had a patreon I could donate money to. I'm not kidding. You are like my spirit brother on this topic who is a much more non toxic version of myself.
This is why I set the min ilevel to 500 and check their fflogs![]()
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