It doesn't help that SE also calls Savage/Ultimate content "raid" as well, albeit they use the term "High-end Raid" so I can see why it might be confusing just on that alone, nevermind the way the term is used in most other MMOs.
It doesn't help that SE also calls Savage/Ultimate content "raid" as well, albeit they use the term "High-end Raid" so I can see why it might be confusing just on that alone, nevermind the way the term is used in most other MMOs.
At some points they use the word "Raid" for normal four-man dungeons as well.
Eh... sort of. When you unlock Sastasha it does open up an Active Help about "Instanced Raids" and "Cleaning Instanced Raids" to talk about how instanced content work. These help texts don't mention anything about the type of content at all, although it's definitely implied that all instanced content is called a raid, though, so that might be briefly confusing? It definitely wouldn't make people think that 24-man content is harder because it's called a raid, regardless of any confusion it might cause of what difficulty a raid is. If anything it would be the opposite if they think Sastasha is a raid because of that help text. But everything after that, the duty finder and party finder, in particular, refers to 4-person content as either a dungeon or a guildhest so whatever confusion over 4 person content is called is quickly squashed.
I think the intent may be that all instanced content is some kind of "raid", and within that umbrella term a four-man raid is a "dungeon", 24-man is an "alliance raid", etc.Eh... sort of. When you unlock Sastasha it does open up an Active Help about "Instanced Raids" and "Cleaning Instanced Raids" to talk about how instanced content work. These help texts don't mention anything about the type of content at all, although it's definitely implied that all instanced content is called a raid, though, so that might be briefly confusing? It definitely wouldn't make people think that 24-man content is harder because it's called a raid, regardless of any confusion it might cause of what difficulty a raid is. If anything it would be the opposite if they think Sastasha is a raid because of that help text. But everything after that, the duty finder and party finder, in particular, refers to 4-person content as either a dungeon or a guildhest so whatever confusion over 4 person content is called is quickly squashed.
I was looking through the PS4 trophy list last night and noticed that it has trophies for "clear your first instanced raid" and "clear 100 instanced raids". It's long-earned so I can't be sure what it's counting, but I may be able to cross-check the date I earned it against the date I started playing, if I look it up later.
It's a bit of a mish-mash of terms in there turns out, in more ways than just ambiguity about the term raid. There's an achievement category for each of "Dungeons," "Trials," and "Raids." Within the Dungeons category there are achievements called "To the Dungeons I-VI" and "Dungeon Seige I-IV/Dungeon Master" with the requirement "Successfully complete X unique instanced dungeon raids or trials." and "Complete X instanced dungeon raids or trials." respectively. Whenever you reach one of these achievements it's the title of it that appears and the requirement itself only shows up if you look at the achievement in the achievement window. Achievements for completing specific trials shows up under the Trials category but completion of multiple trials is lumped in with dungeons under the Dungeon category.I think the intent may be that all instanced content is some kind of "raid", and within that umbrella term a four-man raid is a "dungeon", 24-man is an "alliance raid", etc.
I was looking through the PS4 trophy list last night and noticed that it has trophies for "clear your first instanced raid" and "clear 100 instanced raids". It's long-earned so I can't be sure what it's counting, but I may be able to cross-check the date I earned it against the date I started playing, if I look it up later.
Last edited by Mhaeric; 08-27-2020 at 10:24 AM.
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