
Originally Posted by
Frizze
Cid was absolutely a wipe machine back in the day. And because people suck, abandon votes would pop up. I still stand 100% behind the statement that he could be done blind by an average group with communication and patience. He sticks to his pattern hard, so each mechanic you solve and get past moves you deeper into the fight. Each of his moves has a 5+ second windup. After the initial doom, he shows you the difference between the 3 sword swings(the order is random, but they have a visual and audio tell). And while he has a relatively large number of moves(cleansable debuff followed by tankbuster, chasing aoe puddles, passable tether with vuln debuff attack, etc), i only remember 3 of them being raid wipes. If Duskblade(3 people stand in the circle on either side of the group positions) was failed, it tended to end in a wipe. If Shadowblade(growing orbs) was failed, the bleed tended to be a fight ender. And Icewolf(kill the add in your area before it bursts) could be survived if one group failed, but 2 or 3 explosions at once would be fatal damage. Solving the attacks wasnt even the biggest problem at launch, it was that you needed at least half of each party to play at an acceptable level for the approx 10 minutes that the fight took. A full group incapable of doing duskblade meant you couldnt get past. A wiped group when he does the 6 orb shadowblade means that the surviving groups will have 2 extra puddles to safely drop, and might not be able to run fast enough to get to the safe zone. And yeah, he was nerfed to hell. I saw a group in the last mogtome event get 4 bleeds out of one shadowblade(the guy from one group dropped his puddle between the puddles of two people from another group that did it right) and the DoT was managable for the healers. The damage on a failed duskblade is much smaller now, and the burst adds dont pose much of a threat(on top of the fight usually being over by the time they spawn).
I cleared Cid blind on day one in a group of 20+ new players from the duty finder. It took a few pulls, but we managed just fine. Fight, fail, communicate, win. And the hardest CT boss is still miles easier then even nerfed Cid, so again - for the scared new people - this talk of a tough boss doesnt apply to what youre being asked to do. Nothing in the CT raids requires even half the team to play well or know what theyre doing. A single tank who knows where to stand the boss is honestly enough for like 7 of the 12 bosses between the 3 raids, and its astronomically rare(like almost statistically impossible) to get a group where no one knows and no one can solve the mechs for the other fights.