
Originally Posted by
Gemina
Ok, where have you pointed out that I'm wrong? Simply telling me I'm wrong doesn't make it so, and if you're unable to indisputably exhibit that I am wrong, then you best be right. However, hopefully I don't have to scream into your ear for you to get that regardless of your perspective, it doesn't change how you optimize the healer toolkit. Tell me, what am I stating that is blatantly false? Best be careful to make sure that it isn't just your opinion.
Sure, everyone's objectives in PvE are the same: Kill the enemy, and win. So what? That does very little to prove your point, as this objective is an umbrella that all roles fall under, and if you are keeping the tank and DPS from eating the floor, you are still contributing towards making this happen. However, I'm not going to go back and forth with you all day over what should be elementary basics for you; because I can tell you this, if a player hits the mat and you could have prevented it, then you're not paying attention to what you should be doing. They are going to look right at you.
If you want to go off on a tangent about being a green-DPS, then this tells me your frustration has little to do with me, and more with healer design in FFXIV.
And no, not all jobs are created equal, and a current issue we do have with the game is SEs attempts to homogenize the jobs within a given role. Everyone does have the responsibility of contributing as much damage as possible, but tanks and healers have other responsibilities as well. And we can continue this 'DPS or heals first' debate if you wish, but that is even more redundant than the healer DPS debate, which has been buried for a long time now.