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  1. #91
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    I don't see a problem with this request, we got skips for retainers and battle jobs so why not limited jobs, heck I'd like to see one for crafters and gatherers as well.

    I personally like to play through the content but if someone wants to buy a skip then more power to em, I used one on my alt.
    (0)

  2. #92
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by MPK View Post
    They clearly didn't meant for people to power level through that anti grief mechanic. It's considered exploiting a game mechanic in an unintended way.

    I asked for level skip like the ones that exist for 1-70 not complete bis. I didn't even ask for skills.

    I still don't understand what you gain for sugarcoating it. I guess it makes you feel better?
    Again, it's not sugarcoating to say "The Dev team has deemed this not worth time/resources to fix" where it becomes Feature as opposed to Exploit

    Like you said yourself, Slide casting is another that became a feature because it's related to back end stuff would require engine work and hardware upgrades, hardly worth the cost to fix.

    Wave Dashing in Fighting games, originally started life as a "bug" which the devs went "You know what this is pretty cool, let's keep it" to the point that wave dashing is now a staple in the genre.

    Google search will only give you broad definitions, it won't give you the working terms that Devs and Bug Hunters use industry wide.

    Something that does something it's not supposed to: Bug
    Something that does something it's not supposed to that creates a benefit which can be deemed unfair: Exploit
    Something that does something it's not supposed that creates a benefit, yet the dev teams deem it fair/safe and choose not to fix it: Feature

    Guess what the tag leveling is? Feature.

    Again, you really do seem to be pushing real hard to monetize, raising the tag leveling as a negative (which again, makes it seem like you want it fixed) while offering no concrete solutions for BLUs to level at a more palatable pace as we all know leveling through Fates/Non-Roulette Dungeons/Class Quests is extremely slow and grindy and it's why people use tag leveling

    Because there are NO other options for them to level at a decent pace because they don't get Roulettes nor PoD/HoH access.

    You have to understand, when you're raising something as a negative, offering no other concrete methods other than "Just cash shop it yo", you're not going to find many on your side, especially veteran MMO'ers like myself that have grown to really hate that shady practice.
    (2)

  3. #93
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JanVanding View Post
    Again, it's not sugarcoating to say "The Dev team has deemed this not worth time/resources to fix" where it becomes Feature as opposed to Exploit

    Like you said yourself, Slide casting is another that became a feature because it's related to back end stuff would require engine work and hardware upgrades, hardly worth the cost to fix.

    Wave Dashing in Fighting games, originally started life as a "bug" which the devs went "You know what this is pretty cool, let's keep it" to the point that wave dashing is now a staple in the genre.

    Google search will only give you broad definitions, it won't give you the working terms that Devs and Bug Hunters use industry wide.

    Something that does something it's not supposed to: Bug
    Something that does something it's not supposed to that creates a benefit which can be deemed unfair: Exploit
    Something that does something it's not supposed that creates a benefit, yet the dev teams deem it fair/safe and choose not to fix it: Feature

    Guess what the tag leveling is? Feature.

    Again, you really do seem to be pushing real hard to monetize, raising the tag leveling as a negative (which again, makes it seem like you want it fixed) while offering no concrete solutions for BLUs to level at a more palatable pace as we all know leveling through Fates/Non-Roulette Dungeons/Class Quests is extremely slow and grindy and it's why people use tag leveling

    Because there are NO other options for them to level at a decent pace because they don't get Roulettes nor PoD/HoH access.

    You have to understand, when you're raising something as a negative, offering no other concrete methods other than "Just cash shop it yo", you're not going to find many on your side, especially veteran MMO'ers like myself that have grown to really hate that shady practice.
    Slide casting is an unintended mechanic. Tag leveling is an unintended mechanics.

    We're exploiting unintended mechanics. Literally no need to sugar coat it.

    No one is asking for it to be fixed. I'm asking for a way to skip it all together.
    (0)
    Last edited by MPK; 08-21-2020 at 09:41 AM.

  4. #94
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by MPK View Post
    Slide casting is an unintended mechanic. Tag leveling is an unintended mechanics.

    We're exploiting unintended mechanics. Literally no need to sugar coat it.
    So let's not do anything, ever, let's stand still, never use uptime strats, let's never use food, never equip higher gear than the dungeon, never run unsynched.

    Everything must be done at bare minimum iLevel requirement, you can't use movement skills, or safe strats, must play Exactly the way you demand because everything else is exploiting.

    I see what you're doing, I'm not going to bite, I'm going to bow out of this thread because I know what you're trying to push for and I'm not going to give you that satisfaction.
    (1)

  5. #95
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JanVanding View Post
    So let's not do anything, ever, let's stand still, never use uptime strats, let's never use food, never equip higher gear than the dungeon, never run unsynched.

    Everything must be done at bare minimum iLevel requirement, you can't use movement skills, or safe strats, must play Exactly the way you demand because everything else is exploiting.

    I see what you're doing, I'm not going to bite, I'm going to bow out of this thread because I know what you're trying to push for and I'm not going to give you that satisfaction.
    Those are all intended game mechanics though. I'm strictly talking about abusing game mechanics in an unintended way such as power leveling
    (0)

  6. #96
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by MPK View Post
    Those are all intended game mechanics though. I'm strictly talking about abusing game mechanics in an unintended way such as power leveling
    ....Power leveling has been in MMORPGs since forever, I mean no offense by this but is this by chance your first MMO? Because high levels boosting low levels has been a practice since Everquest and it's not something that's going to go away any time soon as it encourages veteran players to play with newer players.

    Why the mentor system exists, why carry parties exist in PoD/HoH and why power leveling strategies exist, heck there's a reason they gave the Diadem ludicrous EXP because they knew it would be unfair to tone down the levequest exp from HS leves without adding a replacement method for power leveling crafting professions.

    The method has been ingame forever, it wasn't used widely because there were more efficient methods, only the BLU really benefits from it, other classes level quicker in PoTD/HoH, but if they took those away, guess what method they'd use? The Tagging method.

    I'd also put this to you, if the Devs haven't taken active steps to remove something from the game and explicitly stated "Do not use this method", it's not an exploit, it's been in the game as long as the tagging system has, if they haven't fixed it in that time, that means they're not going to so you're beating around a bush because it's very clear you either

    1. Do not understand what constitutes an exploit (why you went for the Google definition, which only gives the broad dictionary definition, not the Industry terminology)

    2. Do not care and just wanted it removed and are using this thread as a way to passively aggressively push that view across by despite being told you're using the negative terminology, continuing to do so, knowing full well what the term "Exploit" really means in gaming.

    Why I'm bowing out because the very fact you're focusing entirely on the "I want it in the Cash shop" and persisting to call the Tag Method "Exploiting" while refusing to acknowledge the need for better EXP gain methods for BLU says you're not coming at this from a mindset of charity, but one of negativity and selfishness.

    Edit: For Clarity it does not effect me, I already have a 60 BLU, I'm thinking about the newer players that might want to pick up BLU and find it painful to level, you're saying if they don't want to grind for hours/days they have to cash shop rather than asking a Veteran to tag method for them, or not offering concrete solutions so BLU isn't such a grind. I'll happily tag method for any sprout that wants to try BLU and help them with their spell book until the day the devs explicitly say "Don't".
    (2)
    Last edited by JanVanding; 08-21-2020 at 10:17 AM.

  7. #97
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JanVanding View Post
    ....Power leveling has been in MMORPGs since forever, I mean no offense by this but is this by chance your first MMO? Because high levels boosting low levels has been a practice since Everquest and it's not something that's going to go away any time soon as it encourages veteran players to play with newer players.

    Why the mentor system exists, why carry parties exist in PoD/HoH and why power leveling strategies exist, heck there's a reason they gave the Diadem ludicrous EXP because they knew it would be unfair to tone down the levequest exp from HS leves without adding a replacement method for power leveling crafting professions.

    The method has been ingame forever, it wasn't used widely because there were more efficient methods, only the BLU really benefits from it, other classes level quicker in PoTD/HoH, but if they took those away, guess what method they'd use? The Tagging method.

    I'd also put this to you, if the Devs haven't taken active steps to remove something from the game and explicitly stated "Do not use this method", it's not an exploit, it's been in the game as long as the tagging system has, if they haven't fixed it in that time, that means they're not going to so you're beating around a bush because it's very clear you either

    1. Do not understand what constitutes an exploit (why you went for the Google definition, which only gives the broad dictionary definition, not the Industry terminology)

    2. Do not care and just wanted it removed and are using this thread as a way to passively aggressively push that view across by despite being told you're using the negative terminology, continuing to do so, knowing full well what the term "Exploit" really means in gaming.

    Why I'm bowing out because the very fact you're focusing entirely on the "I want it in the Cash shop" and persisting to call the Tag Method "Exploiting" while refusing to acknowledge the need for better EXP gain methods for BLU says you're not coming at this from a mindset of charity, but one of negativity and selfishness.
    It's like im talking with a wall.

    1. It's an unintended way of leveling nothing you say will change that. It's literally an exploit. We are LITERALLY EXPLOITING a game mechanic in an unintended manner to level up faster.
    2. I never asked for the exploit to be fixed, I'm just saying that there should be a way to skip level 1-60
    (1)
    Last edited by MPK; 08-21-2020 at 10:25 AM.

  8. #98
    Player
    kelevra13's Avatar
    Join Date
    Jun 2020
    Posts
    139
    Character
    Green Mage
    World
    Leviathan
    Main Class
    Alchemist Lv 80
    I'm not against this tbh. Whether it's a majority or minority of players that do exploits or play "not as intended", there are skip potions available for almost all classes (barring the ones added in shb). However, the skip potion should only be until 50 since BLU's cap is 60. All the other skips level you to 10lvls below the cap (70 since current cap is 80).
    (0)
    It's my time to spend; it's my time to waste.

  9. #99
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Paying for something that can easily be done in ~1 hour seems irresponsible.

    It makes more sense for normal jobs/retainers as they actually take a significant time/effort investment to level.
    (1)

  10. #100
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Why? BLU is worthless without its spell list, and leveling will not help you get it.
    (0)

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