Quote Originally Posted by yotsuffy View Post
The "solo-BLU is nonsense" argument...
Ok, so another Live Letter quote, just for you:
https://forum.square-enix.com/ffxiv/...=1#post4850003


I know Live Letters are well hidden and obscure to read (sarcasm) but, still, don't ignore what developpers say again and again about BLU.

Might of misinterpreted me, I was being an upset child at their inconsistent messaging and design not arguing your quotes. If it's designed for solo play then it would make sense the job's structure and quality would revolve around that but it absolutely doesn't. You have to party to have the tools to make your job have mechanical interest. Best spells, most important spells, most engaging spells behind party play. Designed for solo but required parties. Worst type, imo, of party (PF) too so you have to lock up your schedule (I feel bad leaving a group that's almost put together). Like they say they made it this way for original blue spells yet fire angon is clearly nerfed, angel whisper is the worst of all FF, and the reason is obvious so they can make party content and not because of original blue. Restricted from party content due to balance but required to party to be even vaguely compare-able in quality of design to a normal job. Meant for solo, ha ha ha ha. Clearly the job's structure was made for party content, even carnival, the solo bit, greatly benefits from the party side.



Wasn't laughing at your quotes was laughing, bitterly through gritted teeth, at SE's choices- you can navigate and snake through it all and say they didn't lie but I still think of their messaging at best as confused and at worst as dishonestly (can't party because balance, made for solo, we are going to require it to party to be most interesting form and put exclusive content to it, for original blue spells but we are going to nerf some because it would break our party play, etc, etc 'wat.jpg').

Laughing like a child- I know, that's me here lol.

Also not really against ensuring blue mages can't tail screw mess with FATEs during events, so probably more on your side then you think. Except maybe how what we think of blue, obviously I think they did poorly. Although also on the side that says under normal cases blue should be able to doom FATEs because their limited value and whole purpose for being this way. I think when stuff is quiet it would be better for blue if even less stuff is immune- but when it's not then more.

So enjoy, or loathe me, as I both try to protect, while being concerned about other player's experience, and throw copious amounts of dirt at this job . . . Lol.