1. If an FC wants to find a house on Cactuar, then they, as an FC. Should put in the time and effort to get one. Yes, it's going to be hard and yes, it's going to be frustrating. But to that end, if you TRULY want an FC house (or a house in general) then you need to work for it, as it won't just be handed to you for free. Keep in mind that several other people also want a personal house / FC house and are going to be vying for the same plot you are. The housing system as a whole certainly could do with an upgrade or a revamp, but pointing your aggression to other players who decide to use empty plots that nobody has shown interest in obtaining is the wrong way to do it. They aren't the problem, nor will calling them out change that.
2. You consistently trying to tell others that the system needs to be fixed by punishing house-hoarders can indeed be perceived as an attack, as you are trying to start a witch-hunt on 0.1% of the playerbase that have the ability to hoard houses, yet your justifications for trying to start said witch-hunts are baseless at best. I can regale you with the first few weeks (up to a month) of me finally getting a private house, in one of the most undesirable locations in the goblet and paint you a nice picture about this community and its intentions.
After camping in the goblet for upwards of 3 hours or so (it was like.. 5AM GMT, so pretty damn early in the morning for US players) and I was with five or six other players, all vying for the same placard. Yet when I got "Plot Purchased" on my screen, only one of those players congratulated me for being a new house owner, rather than a relocator. The other five? Berate me with "Great, another bot got the plot" or demanding I relinquish because THEY want the plot more than I do. Followed by several weeks of death threats, harassment and actual griefing outside of my house. It only stopped once I got the GMs involved.
This community doesn't care about being nice, nor does it care about "feelings". If I have what you want, then I can easily expect you to foam at the mouth and try to paint a target on my back to try and get me to relinquish it, so you can get the chance, rather than try again. Something that only the housing community seems to do. As i've said before, savage/ultimate raiding teams don't need to put up with this stuff, nor do crafter/gatherers or ANY other type of player, for that fact. It's only when it comes to a virtual chunk of space in a video game that people take off their masks and show their true selves.
They aren't hurting anyone with what they're doing. They are simply enjoying the game in a different way to you. Don't demonize and vilify them, when plenty of the hoarders (the one on mateus especially) are nice people, once you talk to them. Coming late to the party doesn't give you the right to complain that all the food is gone. You knowingly came late.
Last edited by Kenky; 08-25-2020 at 05:02 AM.
Thank you Captain Obvious.....
Consistently?
**Looks at post history**
If I was doing this consistently, where are these multitudes of threads started on the subject? Shouldn't there (oh, I don't know) be more than a thread per year from me on the subject?
I don't understand what is the point of you ranting here on an idea that will not sold; to both community and SE.
They will not touch grandfathered houses (I have to bold for you)
They have announced the plan of new housing plots then just get ready and combat the login server like every one of us did in the past when we try to get our first house plot.
Your little crusade on the anti-grandfathered house will never sold and it doesn't increase your chance of obtain a plot too.
All the issue in regard to the housing is the basic supply vs demand.
No sane gaming company will touch the asset that players obtain through legit mean.
Bathesda was only the idiot that done that in Fallout 76 and how they end up with?
And you can increase the supply by making sure the existing one is well utilized (by having the housing distribution follow the restrictions that were in place in 4.2 and 4.3), and adding more. If you don't do the former, all doing the latter does is ensure the current cluster continues.
This is like economics 101 stuff...
SE can change any of the policies around FFXIV whenever they want to. Don't assume anything is set in stone...
Good to know this time you aren't keeping up the facade.
And yes, consistently. I never specified you needed to be the thread creator. Only that you post in those threads, which you do. I also never specified a time-frame, so you immediately assuming a year-long period is silly. But in any case, back to the topic.
Yes, SE can change any of their policies and decide to enforce said new policies, yet at the same time, I doubt SE is the type of company to take all the players who have been following the rules before and punish them, because SE decided on a whim that the rules need to change and thus, they are now breaking the new terms. Anything that happens in Ruleset 1 cannot be held accountable for actions done that comply with Ruleset 1. Not to mention There are no rules being broken at present. so you need to drop that real quick.
As for "increase the supply". It's been said time and time again that simply adding more supply A) won't fix the issue, it'll only delay it and B) act like delayed gasoline on a fire. It's not as simple as simply flicking a switch and all is daijobu. Economics 101 may teach you to make sure you have enough supply to meet demands, but it also teaches you about not having too much supply that the value tanks. Going back from when Housing first came out, there was no issues. Infact, there were plenty of wards that never got touched, or only had an owner for a few months. Then Stormblood came out, pulling an entire new wave of players that flooded the market.
SE couldn't (nor could any company) forsee a sudden surge and, with things they are and housing being an optional system with no real payout (Excluding FC-workshop stuff, but again, FCs own barely 20% of housing plots) it's going to be on the back-burner, since most people play FFXIV for the actual gameplay. The dungeons, raids, crafting, etc.
Be glad something is happening at all, when SE could well within their right just shrug and look the other way, since their main focus is the story. SE could use to update the system, but SE can't really be held accountable when player obsession is the bigger issue here.
Last edited by Kenky; 08-25-2020 at 08:13 AM.
So the last few threads that you have posted in, actively stating that house-hoarders are horrible people and that they should be punished for what they do (even going so far as to claim they're selfish and being selfish is bad, mind. Which is hillarious in its own right) are not you consistently trying to start something?
Boy, sure fooled me.
Hey, I wasn't the one here coming for a fight, merely suggesting that SE should stick to the restrictions laid out in https://na.finalfantasyxiv.com/lodes.../housing_land/ , and apply them retroactively. I'm also agreeable with giving players enough time to spin up additional accounts so that they can keep their holdings if they wish, or cash out without any loss if they don't want to. That means that SE should give players time to let go of the extra personal houses as those restrictions indicate that each account should only have one personal account per house.
While not wanting to discuss the FC side of it, I also strongly desire for SE to add code for something akin to an AFK timer on houses should the FC drop below the 4 character minimum, but do it in such a way that it's not easily abusable and incentivizes FC owners to keep at least four characters in their FC (whether it's their own alts or from a different service account, I don't care which). Additionally, I would like to amend the above restrictions so that the FC house is bound to the FC itself and does not check any of the accounts associated with the FC, which means that one account can support up to three houses by itself, which is a 50% improvement over the housing limit that the restrictions list.
Those two changes would likely free up additional housing as housing is a very scarce resource (especially on the populated servers), and I honestly doubt there will ever be a point where ward housing is going to be able to satiate the needs of the community. Hoarding housing, on the other hand, only makes the entire housing situation worse because it's causing distribution issues.
And again, that's a perfectly rational take trying to solve a problem, and not one that's... how did you put it.... "trying to start something".
They're definitely sticking to them, in that the restriction is 1 personal house per account for the past 2 years, and will be for the remainder of the game's runtime. They already decided not to apply them retroactively, and they are extremely unlikely to go back on that decision. Your suggestion is made lacking the data that SE has regarding how many houses are owned by alt characters. It would not make a difference. SE will not do it.
I used the example earlier that the likelihood is about the same as SE decided to be like WoW or Everquest: 1 character = 1 combat class. "Log off as the class you want to keep, all other DoW and DoM classes will be deleted from your characters records. If you want to play another role, level to 80 on a new character. Sorry for the inconvenience." Can you see that happening to us? All the hours we spent leveling alts? It's 100% not going to happen, exactly like your suggestion. The handful of people who own alt houses are not the ones creating a housing crisis.
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