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  1. #11
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I'd like to throw Innovation in as a nice ability. If you're going to set one of the 1-turn quality+ abilities, I like this one the most. Unlike the rest of them, this one doesn't say there's a "chance" of increased quality, it just gives it to you (albeit at the cost of decreased success rate).

    Probably not the best choice however, if you're making super hard stuff.
    (0)

  2. #12
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    By also using tender touch, and Less is more(I think 30 cul) instead of innovation and inspiration, you gain about another 8 to 10 percent progress in the durability saved. I can typically do the entire synth with all careful synth and finish off with a single Perfection + rapid synth at the end for a guarenteed 30-35 percent progress, maximizing the amount of careful synths I can do per synth, and saving the need to waste durability on standard synth.
    (2)

  3. #13
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Mister-Wonderful View Post
    By also using tender touch, and Less is more(I think 30 cul) instead of innovation and inspiration, you gain about another 8 to 10 percent progress in the durability saved. I can typically do the entire synth with all careful synth and finish off with a single Perfection + rapid synth at the end for a guarenteed 30-35 percent progress, maximizing the amount of careful synths I can do per synth, and saving the need to waste durability on standard synth.
    And you are assuming Perfection will always go off. I prefer to do it earlier so that I have a backup plan.

    And Perfection should belong to "Top Tier" imo.
    (1)
    Last edited by tymora; 04-11-2012 at 09:28 AM.

  4. #14
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by tymora View Post
    And you are assuming Perfection will always go off. I prefer to do it earlier so that I have a backup plan.

    And Perfection should belong to "Top Tier" imo.
    With lower level mats Rapid synth is quite reliable even when perfection fails and pretty successful on finished items without it as well. And on finished items I don't think I've had it not work, seeing as how it is most effective on finished items, it probably does not fail or I have extraordinarily high luck.

    If you want to play it safe do perfection near the end, then finish with hand of the gods.
    (0)
    Last edited by Mister-Wonderful; 04-11-2012 at 09:47 AM.

  5. #15
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Yup that's what I do.
    (0)

  6. #16
    Player
    HoolieWho's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Hoolie Who
    World
    Hyperion
    Main Class
    Lancer Lv 55
    If a one-shot ability is "most effective for finished items" for example, then it will never fail when used in the creation of a finished item. I don't have Perfection, so not sure how I would use it. I always finish up with Hand of the Gods.

    For Weaver I use Determination (increases influence of MND on quality) which you don't have listed.
    (0)
    The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."

  7. #17
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    I've found the 30 progress abilities like Assemble and Piece by Piece very useful because they are highly reliable (orb colour seems to affect this significantly, though) and give a ton of progress for little or no durability loss. This lets you careful synth much more.
    (0)

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    604
    Quote Originally Posted by Raldo View Post
    I'd like to throw Innovation in as a nice ability. If you're going to set one of the 1-turn quality+ abilities, I like this one the most. Unlike the rest of them, this one doesn't say there's a "chance" of increased quality, it just gives it to you (albeit at the cost of decreased success rate).

    Probably not the best choice however, if you're making super hard stuff.

    I like innovation as well, and it stacks with Inspiration.

    I really do not like Masterpiece as it seems to produce low quality gains.

    I also like tender touch and you can do the same things you are doing with Ingenuity.
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Posts
    604
    Quote Originally Posted by mwlodar View Post
    1. Has anyone figured out if there are any stat caps for crafting yet?
    2. Which one of the three stats (craftsmanship, magic craftsmanship, control) are best to meld if you're going for HQ?

    Increase Craftsmanship as high as you can now. Next I would look to raise control but if your going for quality you want more craftsmanship. You can also eat rollenberry cheese.
    (0)

  10. #20
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i use ingenuity>pride of labor>piece by piece alot. This combo if it succeeds(and it usually does) puts my at 60% complete with 100 dura which gives me a lot more chances to careful synth. When i do this i can usually get 90%+ chance of HQ on lvl 51+ synths.

    if i get to close to finishing and still have plenty of dura i use ease the burden to remove 10%completion and raise chances of success.
    (0)

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