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  1. #1
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80

    [DEV1313] [DEV1314] Howling Fist combo bonus change suggestion

    Well I guess every monk out there know that Howling Fist in the combo adds extra damage when we hit on sides.

    That is my issue here and is being wasted because every monk does the Howling Fist all as back combo buffing with Queling Strike + Blood for Blood + Blindside + Keen Flurry after the Pounce and Demolish.

    The damage output of using those buffs is around 1300-1500 on Miser.
    Using the attack on side although no one buff Blindside or anything else does around 900 damage. Maybe with Blood for Blood buff could get to 1000-1100 but still stay way behind with the Blindside.

    So if we did the combo all on back and the combo bonus was on back the Howling Fist could do even more damage.

    Tell me your opinion about this.

    Thank you.
    (3)

  2. #2
    Player
    Durian's Avatar
    Join Date
    Dec 2011
    Location
    Till Sea Swallows All!
    Posts
    39
    Character
    The Fear
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I actually think this would be convenient. Howling Fist is a great skill already and I think they didn't want it used on the back for a reason. Because it would totally own!
    (1)

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Monk is the one class I'm saving to level post 2.0, so I'm asking for my own education here:

    What happens to the total damage of the combo if you spread the abilities out?

    Instead of stacking them all and hitting from the "wrong" side of a mob why not use Blindsideon one of the WSs that has to hit from the back anyway and Blood for Blood on Howling Fist while striking from the side?

    I know that doesn't make Howling Fist hit for a maximum, but my understanding of combos has been overall damage not just a single skill.

    Again, just asking for my own education.
    (0)

  4. #4
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Pretty sure the sides bonus is an accuracy bonus. The combo bonus is increased damage, which you just have to combo it with Pounce>Demolish.
    Quote Originally Posted by Sephrick View Post
    Monk is the one class I'm saving to level post 2.0, so I'm asking for my own education here:

    What happens to the total damage of the combo if you spread the abilities out?

    Instead of stacking them all and hitting from the "wrong" side of a mob why not use Blindsideon one of the WSs that has to hit from the back anyway and Blood for Blood on Howling Fist while striking from the side?

    I know that doesn't make Howling Fist hit for a maximum, but my understanding of combos has been overall damage not just a single skill.

    Again, just asking for my own education.
    Well out of the three tier 3 skills(Howling Fist, Simian Thrash, Dragon Kick) only howling fist is a single hitter. Personally I would prefer to BfB and Blindside Dragon Kick but multi-hit weapon skills are only enhanced by buffs on the first hit. Since this happens Howling Fist is what most people use the buffs on.
    (0)
    Last edited by Dawiichan; 04-10-2012 at 11:44 PM.

  5. #5
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Pretty sure the sides bonus is an accuracy bonus. The combo bonus is increased damage, which you just have to combo it with Pounce>Demolish.
    Yes that is the case.
    (1)

  6. #6
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Deliver's a melee attack, Accuracy increased when executed from the right or left of the target.
    Combo Action: Demolish
    Combo Bonus: Increased damage.
    Is the exact wording on the ability.

    So as some have pointed out above the only benefit you gain from using Howling Fist from the side is increased accuracy, you will always gain a bonus to damage as long as you combo into Howling fist.

    Meaning the 1300-1500 Howling fist crits you get on mistress from using blood for blood + blindside are indeed gaining the increased damage combo bonus effect from comboing.
    (0)
    http://bluegarter.guildwork.com

  7. #7
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    So the side bonus is only for the accuracy and not the damage as well? So we can continue like we have been doing and stay on back getting the increased damage on combo?

    I thought the increase of damage was also staying in side but seeing we do a lot of damage doing with Blindside and Blood for Blood people didn't care much.

    Also the damage of Dragon Kick with Blindside wouldn't be so great... that's why we usually buff all for Howling Fist.
    (0)
    Last edited by Shiki_Lockhart; 04-11-2012 at 01:36 AM.

  8. #8
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shiki_Lockhart View Post
    So the side bonus is only for the accuracy and not the damage as well? So we can continue like we have been doing and stay on back getting the increased damage on combo?
    Correct.

    Atleast that is how it seems to work, its kind of hard to test with the combo's we have available since damage variation can be quite big at times and i personally don't know if the combo bonus is +5 damage or +5% damage for example and no clue if anyone has done extensive testing on it.

    But since Howling fist is an end combo and you cannot combo that into anything else it would make the most sense that it would not require you to meet the positional requirement for the final combo to gain the combo bonus.

    Edit: Even if somehow SE designed it to require the side combo to get the bonus which would be silly, changing it to increase monks damage output doesn't really make much sense, monk from my personal testing seems to have the highest single target sustained dps out of all the classes currently, BLM has more burst sure but over time their damage drops off heavily due to MP issues where as monk atleast with Ballad can continue a close to perfect rotation much much longer and maintain a higher sustained dps for a longer period of time.

    Dragoon isn't that far behind but due to accuracy issues with dragoon and having to stack accuracy to overcome this problem dragoon just wont be able to hit hard enough to maintain the same dps.

    And i think this is perfect because monk sacrifices aoe capability to be able to output the highest single target damage out of all the classes.
    (2)
    Last edited by Penguin; 04-11-2012 at 02:20 AM.
    http://bluegarter.guildwork.com

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    in combo you get increased damage +acc out of combo you can get +acc only
    (0)
    Last edited by syntaxlies; 04-11-2012 at 01:44 AM.

  10. #10
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    It also is the most susceptible to AOE's, which is finally a fair tradeoff considering how crazy its damage output is.
    (0)

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