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  1. #1
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80

    Duty Roulette dungeons need some dev love

    Here's what you currently are selecting from when you queue up for a roulette dungeon:
    Expert = 2 dungeons
    80 = 4 dungeons
    50/60/70 = 42 dungeons
    Leveling = 27 dungeons

    I'd love for them to redistribute these dungeons out a bit more evenly, so we're not just running the same dungeon every day. It makes the new content become stale quickly, while not giving any love to the older content.

    Or even better, how about a roulette tier with 3 featured dungeons each week? Every week we'd revisit select dungeons, and there would be a few new rewards added to spice it up. Maybe even sprinkle in a new random encounter or two (treasure goblin style).

    I was thinking of this because I just solo'd an old lv 60 dungeon for "wondrous tails" credit, and it brought back good memories of when the Arboretum was first added. Despite running 50/60/70 roulette multiple times a week, I haven't been in that dungeon for at least a year. It's a shame that so much content is just collecting dust.
    (20)

  2. #2
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    As an individual with the current system, unless you run the roulettes everyday, then it will always seem like there's a slew of dungeons that are collecting dust, but trust me none of the dungeons collect too much dust.

    I'd be in favor of a weekly dungeon thing, or at the very least another roulette. Side Dungeon Roulette, comprising all dungeons, both considered leveling or a 50~80 tier, that could be any dungeon unlocked via sidequest. Cause I know there's a whole subsection of the playerbase that do not unlock old side dungeons, so that'd be a nice way to incentivize more people to unlock them.
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  3. #3
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    I probably can't see anything happening till the next expac, and even then all I'd expect is 50/60 and 70/80 to be two separate roulettes. But hey a weekly dungeon with bonus rewards would be nice, a bit like the weekly stuff BLU has.
    (1)

  4. #4
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Theres no need for a 80s roulette, since Expert has all of 2 options and both are , to put it bluntly, boring. I say delete it and replace it with a full on "Dungeon roulette" where you can get anything from The Burn to Sastasha
    (2)

  5. #5
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    The 50/60/70 imo is the one that needs fixed most, not just because of the sheer number of them lumped in there, but because I honestly don't find myself doing that roulette as much as the others because the reward is not as good.
    (11)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    50/60/70 definitely needs some adjustments. Unless you're farming Phantasm, it's utterly pointless. The bonus EXP is extremely low compared to the other roulettes and Poetics just aren't much of an incentive nowadays. In general though, I wish they'd let Expert have more than two options. It isn't a roulette at that point but a coin flip that inevitably leads to both dungeons growing stale much faster. I actually didn't mind Grand Cosmos but after getting it so much, I can't be bothered to care.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Im at the point where im gonna leave if ill end up at Anyder ever again for the next few months lol... 50/60/70/80 should really be split, let us at least control a bit where we end up and increase the rewards, theres no reason to make me favor a direct que for an lv 80 dungeon instead of a lv 50/60 run... even less as we can do the 80's with Trusts.

    And Maybe split alliance roulett too... or at least, make a weekly/daily special where one of the has an extra roulett with extra bonus...


    I mean, its silly to limit our tome income... ppl who want to, just grind em day one using mondays rouletts before the reset and some lv 80 ques/hunts. More rouletts are always good.

    Id also still want a true "story" roulette with all MSQ related dungeons/trials...
    (0)

  8. #8
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    I'd say level 80 Roulette is the most pointless.
    By definition it can't be done for XP.
    And while it gives Allegory, it gives less Allegory than queuing up for one of the 2 Expert Roulette dungeons manually.
    I guess it does give (barely) the most Phantasmagoria; but there's not much use for those tomestones. Possibly for the relic. And the crafted gear upgrades; but I don't see any reason to do that for *every* class until 5.5.

    If it were me, I'd go ahead and reorganize things into a 50/60 and 70/80 roulette right now; and make the 70/80 reward 50 allegory.
    (0)

  9. #9
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jennah View Post
    And while it gives Allegory, it gives less Allegory than queuing up for one of the 2 Expert Roulette dungeons manually.
    The bonus the roulette gives is on top of what the dungeon normally gives.
    The roulette does give more.
    (1)

  10. #10
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Whatever they do, we definitely don't need more roulettes as we have too many as it is. 80 should be merged with Expert (as much as I like not having to run Amaurot ever again). Though I suppose maybe that's why they have 80 separated from Expert, so people don't have to run old dungeons if they don't want to. The same can be said for 50/60/70, which otherwise could be merged with Leveling.

    So yeah, I guess the roulette is fine as is after all. (Though I wouldn't mind merging some, but definitely not splitting some or adding more.)
    (1)

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