In this scenario, the "oppressor" is more likely those crying for newer players to 'suffer as much as I did.'If you are neutral in situations of injustice, you have chosen the side of the oppressor. If an elephant has its foot on the tail of a mouse and you say that you are neutral, the mouse will not appreciate your neutrality.
- Theodore Roosevelt
Hopefully these words make you rethink your position... people these days side with billion dollar companies too often.

I'm also more the person that thinks it's better to work towards something and earn your reward than getting everything for free. Of course its nice that they want attract new players, but they should keep things fair. This easier making stuff is a bad habit a lot of games followed in the last years. Trying desperate to attract new customers and slapping their current player base in the face while doing so. Of course the lvling can be boring sometimes but its part of the game, why should a new player have it better than every other that already had overcome this hurdle? Why shouldn't new players put the same effort into the game that everyone else has, are they something special?
It's old content. Leveling to 50 shouldn't be a chore in Shadowbringers.



How long did it take to walk up hill in the snow to go to school? I could care less because I'm already level 80. In fact when I did the MSQ it didn't even have xp.
In this quote you're the elephant, the foot/tail is xp, and new players are the mouse. Good job.If you are neutral in situations of injustice, you have chosen the side of the oppressor. If an elephant has its foot on the tail of a mouse and you say that you are neutral, the mouse will not appreciate your neutrality.
- Theodore Roosevelt
Hopefully these words make you rethink your position... people these days side with billion dollar companies too often.
Last edited by Dyvid; 08-15-2020 at 11:35 PM.
exp rewards and requirements have constantly been adjusted every expansion,a nd sometimes during patches.
Trust me, if the exp requirements/rewards from 2.0 were still in place, getting to 50 would take much longer than it did before 5.3.
(same with heavensward, and stormblood. Thought stormbloods nerf wasnt as big as HW, and HW wasnt as big as ARRs nerf)
Also 2.0 made leveling much harder/longer than it was in 1.19. You could easily spend an hour on a Lv1 class and be Lv50, due to how chaining mobs generated unreasonable amounts of exp.
After doing it once, i stopped myself, so id have some jobs to level for 2.0 (I regret not having done it for BRD and MNK, since I dislike those jobs so much lol.)
Back in my day, we had to level to cap in 10 feet of snow, up hill. You youngins today......
:P
Eh, troll or no the game could use some cutting back on exp here and there and some proper increases in others. :/
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