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  1. #541
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    383
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tint View Post
    It's not more an exploit than asking someone to craft an item for you. People just help each other out.
    Even if it were possible, it's not the same as crafting. Even dead players need to do this QTE, as it was conceived by the developers, so if you are looking for a moment to die and avoid it, this is nothing more than cheating.

    Quote Originally Posted by Tint View Post
    When someone dies to avoid the QTE then this single person may get an advantage by passing something wich that person is unable to pass otherwise - but the group as a whole is at a disadvantage. The dead person has to be revived afterwards and gets a debuff wich reduces the damage output. That's hardly an exploit.
    Yes, it worked with some old QTE, but it isn’t considered with new one. Trying to trick the script will definitely be punishable, I think. Like logging out in 50's MSQ dungeons during cutscenes.

    Quote Originally Posted by Tint View Post
    And of course when everyone does this the group is unable to clear the fight.
    The group is already not able to clear the fight if one of them did not cope with the QTE.
    (3)

  2. #542
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Aurelius2625 View Post
    The thing is, the game can't make the QTE interesting because it caters to both controller players AND keyboard and mouse. So QTE that normally would be based off of rhythm and have different button presses, can't exist because the game would have to detect two different kinds of inputs at the same exact time, and the devs would have to design them with two methods of input. that's why the "Spam any button to pass" exists.
    Not necessarily true.

    They could have a sequence..... for example, after defeating Ultima Weapon, while your character charges through that passageway... they could do something like this:

    "Jump this beam laying on the floor!"
    "Strafe Left to avoid a steam vent on the right wall!"
    "Descend (the flying mount key) to duck a flying panel!"
    "Strafe Right to avoid a gout of flame that bursts out of the left wall!"

    Heck, they could even make it so it's not make-or-break, like you have 10 seconds variance, and getting hit by an obstacle makes you lose 2-3 seconds off of that and when you run out of variance, THEN you fail and have to try it again.
    (2)
    Last edited by Maeka; 09-12-2020 at 09:34 PM.

  3. #543
    Player
    redheadturk's Avatar
    Join Date
    Jul 2016
    Posts
    526
    Character
    Nabriales Majestic
    World
    Jenova
    Main Class
    Bard Lv 90
    I am still very much of the opinion that if they removed the wipe, I'd be ok with the QTE killing you. Remove the wipe, problem solved.
    (6)

  4. #544
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    383
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by redheadturk View Post
    I am still very much of the opinion that if they removed the wipe, I'd be ok with the QTE killing you. Remove the wipe, problem solved.
    Yes, exactly that.
    (4)

  5. #545
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I do not mind QTE, but this last one seemed a little more difficult than any of the others we had. I have a clicky clacky keyboard and I was not having fun making that much noise.
    (1)

  6. #546
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nezerius View Post
    The day 1 groups that I healed through never pushed it below 50% before Bahamut got summoned.
    Mostly because the sword mechanic was already playing at the time. You won't be able to skip that for awhile.
    (0)

  7. #547
    Player
    Daibunnie's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    109
    Character
    Dainah Bunnie
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Just recleared this by pressing 1 button on ds4 like 2 times per second during the qte.
    (1)

  8. 09-14-2020 05:48 AM

  9. #548
    Player
    Join Date
    Sep 2020
    Posts
    138
    Quote Originally Posted by GrizzlyTank View Post
    It was neat and goofy the first time we had it back in Alex, but almost every instance of it since then have done nothing but break the flow and mood of the encounter.

    Not to mention how everyone gets punished with a bland reset when one player fails to catch on that he needs to faceroll the keyboard/spam every button on the controller.
    Yeah it's getting really tiring. Maybe they can incorporate the mini-games in the MSQ into future trials?
    (0)

  10. #549
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    383
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FF16Necromancer View Post
    Yeah it's getting really tiring. Maybe they can incorporate the mini-games in the MSQ into future trials?
    It depends on what kind of mini-games it will be. In fact, it is not such an easy task, to come up with a mechanic that would be interesting, not too simple, and at the same time, feasible for disabled people.
    (2)

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