Quote Originally Posted by Marxam View Post
1. Emerald (magic ranged), Topaz (support), Ruby (physical melee) carbuncle reworked into magicite that you attune Primal's of your choosing. Egi animations is purely glamour and skill set is tied to the magicite. Ex. Attune Ramuh to Emerald magicite for magic dmg or Topaz for support will be the same as Carbuncle attuned to the same magicite.

2. Carbuncle is your starting summon but can be attuned to different magicite or removed entirely for other pirmal egis.

3. Dreadwyrm Trance reworked into Primal Trance. Exact same as Dreadwyrm Trance but summons a larger version of the currently summoned egi. Ex. Shiva-egi attuned to Ruby magicite will become Shiva when in Primal Trance and uses Diamond Dust when you enkindle. Trance ends upon use.

4. Judgment Trance summons Alexander. Recast timer shared with Bahamut, similar to Dreadwyrm trance and Phoenix. Auto attacks deal aoe instead of single target. Trance rotation at lvl 90 will be Primal > Bahamut > Phoenix > Alexander > repeat.
This is so close to how I imagine SMN playing.