FFXIV uses story quests to unlock content, so it does not need SWTOR's method....I mean the title sorta says it all. Many modern MMOs allow for the use of the experience gained post the level cap for a given expansion to allow that experience to be filtered towards something else.
For example... in SWTOR (Star Wars the Old Republic) there's a system which turns your experience gained post level 75 into a brand new type of currency called "Renowned" which you can then use towards unlocking additional content. ESO (The Elder Scrolls Online) also has a similar system, in which post level capped experience gained turns into "Champion Points" to further grow the strength of your character...and finally, FFXI (Final Fantasy XI) not only has experience points but limit points, merit points, capacity points and job points to further strengthen and enhance character development.
Now here we are 7 years (to the month) later and we still get "ZERO" anything (not looking at gil obviously) for doing post level 75 capped content... instead we're told to level an alt... well what if you've leveled all your alts; or have no interest in leveling an additional job... if the game truly caters to play as you like or play how you want--please allow for additional growth opportunities post level 75 cap or whatever the future level cap will be.
I think this opens up plenty of chances for FFXIV to further cement itself as the MMO to be part of in the future. At least consider it... thanks for reading.
FFXIV uses vertical progression gear model and an increase in level cap every expansion for character development, so it does not need ESO's or FFXI's method.
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