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  1. #1
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    The job feels boring and I have loved black mage. For easily 15 years between 11 and 14. So thank you yoshi-p for proving the job can have an interesting dynamic feel, see yashtola as a trust. Can we have that PLEASE
    (0)

  2. #2
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ordoric View Post
    The job feels boring and I have loved black mage. For easily 15 years between 11 and 14. So thank you yoshi-p for proving the job can have an interesting dynamic feel, see yashtola as a trust. Can we have that PLEASE
    Y'shtola is a sorceress not a blm. i.e She uses both conjury and thaumaturgy to fight while our blm's only use blm combined with thaumaturgy
    (1)

  3. #3
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    3,001
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    So its been a minute since i did a trust run, let alone one with Y'shtola as DPS, LET ALONE one where i paid attention to her spell casting. The way i remember it, she casts one weak spell all 6 elements, one strong spell of each element, and ends in Foul. Always in the same order. Thats more elements then we currently have, and 13 spells is more then we use in our single target rotation. Neither of those makes it seem "dynamic" to me. Its just more buttons. And as Rymi said, she isnt actually a BLM.
    (2)

  4. #4
    Player
    Reksanden's Avatar
    Join Date
    May 2018
    Location
    Ul'Dah
    Posts
    91
    Character
    Myifee Asurai
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    The idea of gaining another tier of Maim and Mend is interesting - it'd theoretically provide far more of a substantial boost to damage (what with a new multiplier to AF) and cut off mp-tick issues in one, and wouldn't need to improve Enochian's damage boost yet again because once you get it, you're never notusing it.

    That being said, BLM is probably the most well-polished DPS and has been for a while, so unless they plan to rework the job, I can't see them doing more than giving us upgrades to spells we use often. I want that neat looking Flare spell Y'shtola and that one spectre uses in the cutscenes, dammit.
    (0)

  5. #5
    Player
    DarkZeroUnit's Avatar
    Join Date
    Nov 2017
    Posts
    71
    Character
    Darthgama Nemi
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 100
    i do hope we get Fire, Blizz, and lighting V and VI. also Manaward gets a rank II and doubles what it can absorb. more ranks of polyglot would be nice.

    what would ya'll think of a tornado spell. lift them up and take pop shots at them and let em fall down.

    i would like a comet spell maybe through a 3rd or 4th rank of poly.

    another rank of enhanced Enochian
    (0)

  6. #6
    Player
    Payotz's Avatar
    Join Date
    Jul 2018
    Posts
    310
    Character
    Payotz Reading
    World
    Cactuar
    Main Class
    Scholar Lv 90
    The only real change I can think of to BLM is to have Leylines give BLM faster Mana ticks during UI, or mana immediately refreshing after switching to UI.

    Casting only 1/2 GCDs to replenish mana will probably be broken, but I can't wait for the absolute sheer destruction LeyLines can bring if they did implement it.
    (0)

  7. #7
    Player
    smol_cofe's Avatar
    Join Date
    Jul 2019
    Posts
    57
    Character
    Smol Coffee
    World
    Odin
    Main Class
    Black Mage Lv 90
    Increase potency of firega and that's it.
    (0)

  8. #8
    Player
    Komaru_Tatoro's Avatar
    Join Date
    Jul 2015
    Posts
    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    just started to reprog savage with blm, after clearing e9-11s with rdm and needed more dps for the latter floors.
    i notice a few things that is more toward a qol improvement in 6.0 since you can still work around it in 5.4 with good planning becusse fights are decide around with current abilities cd consideration.

    so with 5.0, blm has really good mobility tools (instant cast)if planned right.
    now at times when in pf/pug setting, ive been leylining at certain point of the map because i tried not to delay leyline too much. good example is the 2nd and 5th (or 6th, forgot) leyline in e9s, where you use it at anti air/wide angle location. you can get full use of leyline there before needing to do the cleave>protean/buddy stack. before that, theres a raidwide dmg. it isnt much a problem even if you dont get full healed, as you can just weave manawall there to survive it but it got me thinking. if in 6.0, there's more of these mechanic where leyline is used and raid wide coming often and you not at the optimum spot to receive heals, it would be nice if manawall have 1 more charge to somewhat be in line with leyline cd.

    also, for e11s when you get the tether for bound. the action that raise your char in a goal/jail state interupts cast depending how early your cast is still in progress. had alot of interuption when playing rdm.
    so it got me in thinking, it would be nice if manawall has a cast interuption prevention effect like surecast. i dont need the anti kb effect, just prevent cast interuption would be fine.
    just make it as a trait to upgrade manawall to have 1 more charge and cast interupt prevention in 6.0 and i will be happy.

    now this following suggestion came out from my arse, so dunno how viable or good it can be in 6.0 but what if theres a trait to have a chance to proc and give you 1 free cast of f4 every time you use f3 (firestarter 2)? now the only thing im undecided is if this free f4 should be a instant or still need cast time or not. in term of balancing the dps output being too op??

    another suggestion out of my arse for 6.0. probably not a good one but hey, its an option i guess.
    a new ability, lets call it tranpose stagnation.
    what this ability does is freezing enochian (ui/af timer and mana regen tick) for a duration (preferrable 15+s, hopefully minimal 20s) and or until you cast a next spell to start the timer again.
    the reasoning for this suggestion is mainly for retaining enochian if cutscene transition, you cant umbral soul. or helps lock your af timer when you need to lb3 (lets hope this dony trigger transpose stagnation to fall off and unfreeze enochian timer again) at the next cast and dont want to tranpose from af to ui to refresh/retain enochian (ui timer).
    (0)
    Last edited by Komaru_Tatoro; 01-13-2021 at 02:25 AM.

  9. #9
    Player
    DarkZeroUnit's Avatar
    Join Date
    Nov 2017
    Posts
    71
    Character
    Darthgama Nemi
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 100
    also i forgot Flare was on my bars that could use another rank next expansion
    (0)

  10. #10
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    I can see them adding a third stack of Polyglot and adding a huge nuke that would consume 2 stacks.
    Leading to the result every BLM wants : More bigger explosions.
    This, and F/B/T 5, for the same reason.
    (1)

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