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  1. #1
    Player
    Eliadil's Avatar
    Join Date
    Dec 2017
    Posts
    131
    Character
    Adrila Messor
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    I mainly hope for only simple potency adjustment, and maybe a slight damage buff on your targets affected by thunder or aoe thunder. Best thing would also be to allow instant cast when swapping from AF3 to UI3, and the same for the opposite. It would make Fire/Blizzard 3 instant in the rotation and would allow for more movement/weaving tools. And maybe some cooldown reduction on leylines, like going to 60sec.

    This is all that I can think of, the job is kinda perfect right now and I suspect we will see a massive BLM rework soon in 6.0 or 7.0 because otherwise it will just reach a "MNK" point, where every action added does more or less the same thing and is kinda useless.
    (3)
    Still not sure if Samurai's a tank who forgot that aggro was a thing or a dps that's way too much into it.

  2. #2
    Player
    waifugenerator's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    150
    Character
    Shatotto Totto
    World
    Gilgamesh
    Main Class
    Black Mage Lv 92
    If it does get a rework I'm hopeful it'll feel good to play since it's Yoshi-P's main and it's very obvi that he keeps a close eye on it
    (0)

  3. #3
    Player
    Grimr's Avatar
    Join Date
    Feb 2016
    Posts
    201
    Character
    Grimr Astral
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    two thing off the top of my head and a third... One astral soul so we don't lose astral fire to mechanics. Two is an upgrade to fire 2. Has to be something. The third is more of general boost to all classes not sure if blm needs to be included but dps inc to that of the summoner pre nerf.
    (0)

  4. #4
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    785
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Grimr View Post
    two thing off the top of my head and a third... One astral soul so we don't lose astral fire to mechanics.
    Astral Soul wouldn't be useful. It would be a DPS loss to use. Umbral soul works because it's helpful during downtime, and in that situation it would be better than Astral soul because it refills your MP.
    (0)

  5. #5
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    My main wishes for BLM:
    • Streamline the spells, so that Fire 1 becomes Fire 3, Blizzard 1 becomes Blizzard 3, Blizzard 2 becomes Freeze and Fire 2 becomes Flare. This will require a rework of Firestarter, to let Fire 3 proc it, and of the various spell costs and cast times and any other necessary aspects, but it'd significantly reduce button bloat and make a clear upgrade path feasible, to provide some new animations for these two spells. Fire 1 is ugly and I'd rather it vanished at this point.
    • Rework Blizzard 2 to center on the enemy target, as with Freeze.
    • Fuse Enochian with Fire 4 and Blizzard 4, as with PVP.
    • Allow for the procs to be OGCDs. The job has a good number of instants now, through 2 Xenos, Triplecast and Swiftcast, and possibly even some new ones to come, so it'd be nice to be able to weave the procs into them.
    • Burst (new spell) - an AOE spell, maybe on a 30 sec CD, which consumes Thunder DOTs at a discount to their full value. If used below a certain HP threshold, it instead multiplies the remaining damage of the DOT. The envisaged usage would be for consuming what's left of Thunder before the boss vanishes or is at low HP and close to dying.
    • Some new AOEs. Sartauvoir (the Bozja mage), with his Tri-Directional Flame, has reignited () my desire for Entropic Flame, so I'd like Flare to upgrade to that, and Freeze to an appropriately frosty ice spell. I'd settle for some version of Comet too, if Entropic Flame didn't make it in (e.g. if it were given to some other caster.)
    • Speed up UI MP ticks.
    • Figure out Scathe's purpose.
    • Primarily for PVP - turn Aetherial Manipulation into a dash forward spell.
    • I'd also like to see Aspect Mastery moved to when Flare is acquired. The trait is a huge QoL upgrade and it's sorely missed when synced.

    I'm not sure what new ideas they have planned, but I think the above are areas they can touch on to improve on the existing kit. Maybe stuff to improve on abilities like Sharpcast, Leylines, Manaward, Manafont, AM etc. as well. I'd like to see some bold new ideas but the BLM rotation is so well designed at this point that they may just want to add flourishes.

    Quote Originally Posted by Numenor1379 View Post
    QoL wishes:

    Combine mutually exclusive buttons to lower bloat - F4/B4/Enochian, Ley Lines/Between the Lines

    Turn B2 into a targetable spell like Freeze, and make it upgrade into Freeze.

    Lower the MP cost and possibly increase F2 potency.

    New Skill Ideas:

    Necrogenesis - next three speels return 10%dmg as HP (give us a self-heal for peet's sake!)

    Burst/Comet - double Polyglot stack skill for burst phases

    A way to instantly generate 2 Polyglot stacks.

    Do something with F1 (maybe F5 as an instant cast AF refresh as suggested before).
    I'd like Necrogenesis. Also agree on fusing Ley Lines and Between the Lines, to save more button space.
    (2)
    Last edited by Lauront; 11-08-2020 at 09:28 PM. Reason: Had a rethink
    When the game's story becomes self-aware:


  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Lauront View Post
    My main wishes for BLM:

    • Streamline the spells, so that Fire 1 becomes Fire 3, Blizzard 1 becomes Blizzard 3, Blizzard 2 becomes Freeze and Fire 2 becomes Flare. This will require a rework of Firestarter, to let Fire 3 proc it, and of the various spell costs and cast times, but it'd significantly reduce button bloat and make a clear upgrade path feasible, to provide some new animations for these two spells. Fire 1 is ugly and I'd rather it vanished at this point.
    • Fuse Enochian with Fire 4 and Blizzard 4, as with PVP.
    Would be interesting though I'd still advocate for B2 to be kept for those with more popoto hardware (at least until they find a way for invisible mobs consistently targetable).
    (1)

  7. #7
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    I'd still advocate for B2 to be kept for those with more popoto hardware (at least until they find a way for invisible mobs consistently targetable).
    At that point I'd just say return Freeze to the way it was in SB with the ground-targeting. We can macro it to auto-place under targets, including ourselves if we don't have one.

    Though considering that's a gap in the kits of RDM and SMN too, I somehow don't think that's an area the devs are focused on addressing anyway.
    (2)

  8. #8
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,210
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Thunder V becomes instant cast oGCD on proc with full damage on hit. Accessible only during Enochian. As a separate skill, you still get access to Thunder III proc.
    So when you get Thunder III proc, you can weave Thunder V in, making it better to still use Thundercloud continuously.
    (0)

  9. #9
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    the rotation already seems complete, I think it will remain basic in the style like
    Fire IV and blizzard IV upgraded into Fire V and Blizzard V .

    -A trait that remplace Blizzard III into blizzard IV and fire III into Fire IV.

    -A trait that reduce the CD of triple cast and leylines by 30s

    -A trait that Improves Enochian's magic damage increase to 20%.

    -A new spell Comet when using 2 stack of polyglot .
    (2)

  10. #10
    Player
    Eliadil's Avatar
    Join Date
    Dec 2017
    Posts
    131
    Character
    Adrila Messor
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by remiff View Post

    -A trait that reduce the CD of triple cast and leylines by 30s
    Imagine being able to triple cast every 30sec

    Blm would just be the most mobile class in the game, since 30sec is basically the time it takes for you to do a whole AF rotation followed by UI

    On the other hand, leylines every 60sec seems way more balanced
    (6)
    Still not sure if Samurai's a tank who forgot that aggro was a thing or a dps that's way too much into it.

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