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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I think a CD on world visit might be in order to mitigate this issue but I'm sure the playerbase would disagree with that.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Deceptus View Post
    I think a CD on world visit might be in order to mitigate this issue but I'm sure the playerbase would disagree with that.
    I world visit to do so many things and hunts is, like, 5% of that.
    Adding a cool down would just interfere with all the other activities that benefit from world visiting.
    (2)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ardeth View Post
    Cross World already borked them. I can only imagine how awful Cross Realm will be.
    We aren't expecting Data Center Visit to impact hunts much because of the additional delay in logging out, requesting the data center transfer, waiting for it to be done, then logging back in. That will make it useless in the case of S ranks (unless someone is going cross data center to try to spawn), and probably not worth the effort in the case of trains when there's likely a train ready to run on the player's home data center.

    Quote Originally Posted by Deceptus View Post
    I think a CD on world visit might be in order to mitigate this issue but I'm sure the playerbase would disagree with that.
    A CD would be a step backwards in what the visit system was created to accomplish. Players are using world visit for far more than just hunts.

    With respect to hunts, world visit isn't really the problem. It's also offered benefits to the community since players are no longer tied to being online at a certain time to join the train. If you miss your world's train, you can always join another world's train. If you play in off peak hours, more players will be attending so the train only takes 30-40 minutes instead of 2 hours.

    The problem is how lucrative trains are when it comes to getting clusters, nuts and tomestones. There's no effective limit on how much you can earn in a day or week (outside of the weekly top tier tomestone cap) so there are players that will chain run 7-8 trains a day to gear up alt jobs faster and to make gil, which causes the congestion.

    If we were limited to rewards once a day per Rank A, train congestion would reduce considerably because there would be no point in running the additional trains unless someone was farming kills to get their hunt mounts (which is a relatively small percentage of those attending hunts). There would still be the heavy congestion during the first 2-3 weeks of a major patch because a lot more players who normally don't take an interest are trying to farm their gear upgrades and/or clusters for their overmelds but that's nothing new.

    It's amazing how many long time members of the hunt community have forgotten the same problems existed even before world visit was added and that some of the things we do now to deal with congestion were tricks we developed to deal with congestion when worlds were still isolated.
    (1)

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