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  1. #1
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    it doesn't really matter if hunts are "fun". it has a reward for currency that people who can't run savage or are tired of doing so want (glaze/twine). and it's not weekly based locked out like savage or 24 man coins. this goes to show that something that can be acquired ad nauseum people will gorge themselves upon it. until that need gets satisfied, the situation is what it is.

    also to answer your question re: would you do hunts if there was little to no reward for doing so? there's the hunt mount rewards, titles, and clusters, but if you've completely exhausted all avenues of compensation i'm not sure i would continue to hunt as it wouldn't be necessary other than an it being an alternate method to cap weekly tomes. there is a social aspect to hunting as well.
    (0)
    Last edited by DrWho2010; 08-17-2020 at 02:55 AM.

  2. #2
    Player
    Halobump's Avatar
    Join Date
    Jul 2016
    Location
    Zanarkand
    Posts
    17
    Character
    Sol Phantasmagoria
    World
    Cerberus
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by DrWho2010 View Post
    it doesn't really matter if hunts are "fun".
    And this is perhaps the problem. There appears to be a focus on doing what is easiest through game design that encourages a homeostatic approach, punishing variance.
    (4)

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