I've said it before all the way back in 5.0, and I'll say it again, the new card system was doomed from the start.

The Seals simply have no right to even exist and are only there to justify keeping actions like Minor Arcana and Redraw around, inflating the button count to 6(7 if you include Undraw) for a system that lacks both depth and complexity.

It would be more interesting if Seals had uses other than enabling Divination, or if Divination had alternate effects other than varying potencies of damage up, but as they are now, they're unnecessary. Incorporating Sleeve Draw's effect into Seals was just a bad move in general because, again, the additional clause added to Sleeve Draw may as well not exist beyond the opener (which we now have to wait 30 seconds on).

I hope 6.0 either reworks or reverts the cards, OR they add more actions to expand upon this system if they're determined to keep it. It's the only thing we have going for us when we're not spamming Malefic.