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  1. #1
    Player
    bundythenoob's Avatar
    Join Date
    Jul 2020
    Posts
    186
    Character
    Allie Millfleurx
    World
    Coeurl
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Eloah View Post
    I'm not saying wanting things is bad. But we do need to consider how they play into the grand scheme of things. SCH does need some help, but sometimes what we think might help is only superficial, like another DoT. Sure, it would help make SCH feel "busier" but it doesn't really help the damage.

    Interesting calculations there. I do agree that SCH needs more than another DOT, such as maybe bringing back shadowflare as an offencive Fairy ability, but I think that those kinds of changes would qualify more as straight buffs that would probably come for the next expac, and I think SCH could use the extra dot and bane atm, just to make the job perform a little smoother for the remainder of SHB. thanks for your input though, its was really insightful [:
    (2)

  2. #2
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by bundythenoob View Post
    Interesting calculations there. I do agree that SCH needs more than another DOT, such as maybe bringing back shadowflare as an offencive Fairy ability, but I think that those kinds of changes would qualify more as straight buffs that would probably come for the next expac, and I think SCH could use the extra dot and bane atm, just to make the job perform a little smoother for the remainder of SHB. thanks for your input though, its was really insightful [:
    Thank you for your comment. I noticed a mistake I made in my later calculations. Hopefully, it doesn't take away from the actual meaning I was trying to get across though, which you seemed to have gotten, so thank you for that.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  3. #3
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by bundythenoob View Post
    Interesting calculations there. I do agree that SCH needs more than another DOT, such as maybe bringing back shadowflare as an offencive Fairy ability, but I think that those kinds of changes would qualify more as straight buffs that would probably come for the next expac, and I think SCH could use the extra dot and bane atm, just to make the job perform a little smoother for the remainder of SHB. thanks for your input though, its was really insightful [:
    personally the thing I want to see is an offensive skill that shaves off excess fae gauge. but I also dont want it to be so powerful that the meta is to dump all your gauge into it.

    the current idea I have is that it would have the same potency as either Ruin II or Broil, but also additionally refresh your dot when used, especially in a system where sch has a couple of dots again, rewarding the player for managing their resources well by making their dot maintenance easier may be a satisfying loop that isnt too extremely convoluted. The other restriction is that it can only be used above a certain fae guage threshold, which is too ensure that the scholar always has enough gauge to heal with should have. but perhaps a 25-45 second cooldown can also fulfill this restriction without being to overtly convoluted.
    (3)

  4. #4
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Just a question, because I didn't play SCH much during SB and thus don't remember everything anymore. What are the things that the playerbase dislike about the current SCH, aside from not liking how 80% SCH's DPS options got removed? I'm not trying to say SCH is good now, I really just don't remember all that anymore.

    I only remember that when I had a SCH as co-healer, they either had their Faerie on auto, or only used Selene during progression and never help with healing. I somehow only remember the bad things. xD

    I remember how you could use your pet actions during casts, but in turn you can't have your faerie on auto now.
    (0)

  5. #5
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    1. Selene got completely deleted, she's now a glorified glamour
    2. The fairy has extremely low potency and takes your gcds to do things- pet commands are almost pointless. Seraph is a repackaged Rouse but incredibly glitchy (ghosting, double casting, a crippling healing bug that only just got fixed, faulty timer)
    3. At the start of 5.0 Energy drain was deleted, and was only added back begrudgingly because it broke the job
    4. Dps kit and support kit got completely removed. Excessive homogenisation and skill cutting for no discernable reason other than SE wants pure healing which is not fit for ff14's gameplay, playerbase and lore.
    5. Art of War and most of its shield potencies are shit. Though shields in general suck this expansion
    6. The levelling kit is awful, when you unlock scholar now, your hotbar empties. It doesn't even remotely fill until 60
    7. Most of its new skills are repackaged old or removed skills. While this is an unfortunate part of shadowbringers, its especially notable on scholar
    (12)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    7. Most of its new skills are repackaged old or removed skills. While this is an unfortunate part of shadowbringers, its especially notable on scholar
    This 100%. I'm getting really tired of having my abilities removed and then "given back" to me later as a "new" ability. And it's not only on SCH, SE has blatantly done this on multiple jobs.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Thanks! I only started to play SCH again this expansion (I main WHM and wanted a second healer for some variety and dislike the new AST cards). I think in SB I once used AST in Seiryu or Suzaku ex, I remember how we used Selene for Fey Wind pre-pull or so?

    One thing that got better though is that you can't have your Faerie on auto anymore. Art of War is ok to me, it feels better to spam than Miasma II to me. And we have less button bloat, meaning I like the number of buttons we have now. But I'm sure they could have solved that without deleting all DPS spells...
    (2)

  8. #8
    Player
    Gravagar's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    Amanogawa Murasaki
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Recon1o6 View Post
    1. Selene got completely deleted, she's now a glorified glamour
    2. The fairy has extremely low potency and takes your gcds to do things- pet commands are almost pointless. Seraph is a repackaged Rouse but incredibly glitchy (ghosting, double casting, a crippling healing bug that only just got fixed, faulty timer)
    3. At the start of 5.0 Energy drain was deleted, and was only added back begrudgingly because it broke the job
    4. Dps kit and support kit got completely removed. Excessive homogenisation and skill cutting for no discernable reason other than SE wants pure healing which is not fit for ff14's gameplay, playerbase and lore.
    5. Art of War and most of its shield potencies are shit. Though shields in general suck this expansion
    6. The levelling kit is awful, when you unlock scholar now, your hotbar empties. It doesn't even remotely fill until 60
    7. Most of its new skills are repackaged old or removed skills. While this is an unfortunate part of shadowbringers, its especially notable on scholar
    Two things I want to add:
    Aetherflow is only usable in combat now. It's obvious to everybody that the reason for that change is that only the complaints of deeps jobs about "other jobs making me wait pre-pull, wuhhhh" got listened to, so we got punished for having the nerve to keep them waiting by playing the job the way it was designed. The job's design was not changed or anything, no cool solutions were introduced like NIN's Hide- we strictly only got punished and it feels terrible.
    Under-the-hood changes to formulae, notably most HP/damage increasing twice as much as usual but healing not scaling to match, was essentially a massive shadow nerf that got the privilege of not being documented in patch notes. SCH got it the worst from that, due to the fairy's weakness being further exacerbated as well as not being able to fall back onto a regen stance. It's funny to me that they added visible HP bar shielding at the same time as they made shielding significantly less satisfying to use...
    (7)

  9. #9
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gravagar View Post
    Two things I want to add:
    Aetherflow is only usable in combat now. It's obvious to everybody that the reason for that change is that only the complaints of deeps jobs about "other jobs making me wait pre-pull, wuhhhh" got listened to, so we got punished for having the nerve to keep them waiting by playing the job the way it was designed. The job's design was not changed or anything, no cool solutions were introduced like NIN's Hide- we strictly only got punished and it feels terrible.
    Under-the-hood changes to formulae, notably most HP/damage increasing twice as much as usual but healing not scaling to match, was essentially a massive shadow nerf that got the privilege of not being documented in patch notes. SCH got it the worst from that, due to the fairy's weakness being further exacerbated as well as not being able to fall back onto a regen stance. It's funny to me that they added visible HP bar shielding at the same time as they made shielding significantly less satisfying to use...
    My apologies, I haven't touched scholar in over 2 years so I couldn't remember thst first point
    (2)

  10. #10
    Player
    bundythenoob's Avatar
    Join Date
    Jul 2020
    Posts
    186
    Character
    Allie Millfleurx
    World
    Coeurl
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gravagar View Post
    Two things I want to add:
    Aetherflow is only usable in combat now. It's obvious to everybody that the reason for that change is that only the complaints of deeps jobs about "other jobs making me wait pre-pull, wuhhhh" got listened to, so we got punished for having the nerve to keep them waiting by playing the job the way it was designed. The job's design was not changed or anything, no cool solutions were introduced like NIN's Hide- we strictly only got punished and it feels terrible.
    Under-the-hood changes to formulae, notably most HP/damage increasing twice as much as usual but healing not scaling to match, was essentially a massive shadow nerf that got the privilege of not being documented in patch notes. SCH got it the worst from that, due to the fairy's weakness being further exacerbated as well as not being able to fall back onto a regen stance. It's funny to me that they added visible HP bar shielding at the same time as they made shielding significantly less satisfying to use...
    I actually forgot to bring up how Aetherflow could be used outside of combat back in STB. I updated the original post to add this as a small QOL change. Since AAST can draw before battle, i figure SCH should have the same treatment, especially because it would help with the lower levels by giving SCH access to more lustrates, soils, and ED/bane. thanks for the reminder, this should def be a QOL change that SCH should get.
    (3)

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