Quote Originally Posted by Gravagar View Post
Two things I want to add:
Aetherflow is only usable in combat now. It's obvious to everybody that the reason for that change is that only the complaints of deeps jobs about "other jobs making me wait pre-pull, wuhhhh" got listened to, so we got punished for having the nerve to keep them waiting by playing the job the way it was designed. The job's design was not changed or anything, no cool solutions were introduced like NIN's Hide- we strictly only got punished and it feels terrible.
Under-the-hood changes to formulae, notably most HP/damage increasing twice as much as usual but healing not scaling to match, was essentially a massive shadow nerf that got the privilege of not being documented in patch notes. SCH got it the worst from that, due to the fairy's weakness being further exacerbated as well as not being able to fall back onto a regen stance. It's funny to me that they added visible HP bar shielding at the same time as they made shielding significantly less satisfying to use...
I actually forgot to bring up how Aetherflow could be used outside of combat back in STB. I updated the original post to add this as a small QOL change. Since AAST can draw before battle, i figure SCH should have the same treatment, especially because it would help with the lower levels by giving SCH access to more lustrates, soils, and ED/bane. thanks for the reminder, this should def be a QOL change that SCH should get.