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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,956
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lammas View Post
    I still don't understand what your problem with TBN is. It cuts into your MP to give you the exact same thing that you'd use during that resource dump for the exact same cost. Calling a basically free 25 % shield lackluster is beyond me.

    Anyways, you keep doing you I guess.
    I can tell you what the "problem" with TBN is, it isn't free. It is at best dps neutral and at worst a dps loss.

    The 3000 mp you're spending on TBN would normally be spent on an Edge and in theory yes, for those 3000 mp you get a 25% shield and an Edge...but only if the shield actually breaks.

    This means TBN is limited to attacks that can actually break the shield, not the biggest problem since you just need to know what breaks it and what doesn't. Calling it "free" is however just flat out not true because if it were you could just use it on cooldown. The other issue is that you basically get less use out of TBN the better your gear becomes since there will be less attacks that can actually break it.


    All in all I wouldn't consider it a big "problem", it's just a very strong shield that costs you dps if you use it wrong.
    (4)

  2. #2
    Player
    Lammas's Avatar
    Join Date
    Aug 2017
    Posts
    117
    Character
    Combo Lammas
    World
    Omega
    Main Class
    Fisher Lv 100
    I'd consider being reimbursed the cost as free. I also said "basically free" in hopes of avoiding this exact semantic but here we are
    I'll admit to the word being wrong but how would you describe it then?

    As for the not breaking / gear progression causing it not to break, that is a non-issue in my books. If it's not breaking, don't use it there next time. Same thing if it stops working due to gear upgrades. Most things that it was worth using on at 480 it's still worth using on at i500.
    (2)

  3. #3
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    759
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lammas View Post
    I'd consider being reimbursed the cost as free. I also said "basically free" in hopes of avoiding this exact semantic but here we are
    I'll admit to the word being wrong but how would you describe it then?

    As for the not breaking / gear progression causing it not to break, that is a non-issue in my books. If it's not breaking, don't use it there next time. Same thing if it stops working due to gear upgrades. Most things that it was worth using on at 480 it's still worth using on at i500.
    can confirm that 2 e8s autos are enough to break TBN at 500 (BiS w/o weapon because i can't win the coffer roll to save my life)
    (2)

  4. #4
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lammas View Post
    I'd consider being reimbursed the cost as free. I also said "basically free" in hopes of avoiding this exact semantic but here we are
    I'll admit to the word being wrong but how would you describe it then?

    As for the not breaking / gear progression causing it not to break, that is a non-issue in my books. If it's not breaking, don't use it there next time. Same thing if it stops working due to gear upgrades. Most things that it was worth using on at 480 it's still worth using on at i500.
    It isn't really a semantics argument since he is explaining why it can't be called "free". A free ability provides a completely positive benefit with no detriment in its usage. TBN is the most "skill" based tank cooldown.
    The issue is there isn't really a reward for properly using it, or a way to remedy cases where the shield doesn't break due to outgearing content.
    (3)

  5. #5
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Leiron View Post
    It isn't really a semantics argument since he is explaining why it can't be called "free". A free ability provides a completely positive benefit with no detriment in its usage. TBN is the most "skill" based tank cooldown.
    The issue is there isn't really a reward for properly using it, or a way to remedy cases where the shield doesn't break due to outgearing content.
    No reward? The reward is being able to CONSIDERABLY lighten any healing load on you which means the healers can do their jobs more effectively/dps more. It is by far the best skill the DRK has in particular for savage content and beyond. DRK's can eat entire tankbusters on their absorb shield, and if they know the fight well enough they can use it inbetween a certain number of times as well at times they know the damage will still break the shield and reimburse them their mana cost. The reward is being an amazingly defensive tank that barely requires any healing at all compared to some of the other ones.

    Not to mention if you're particularly situationally aware you can save DPS lives with it if for some reason the healing was lacking for an upcoming mechanic or they are a little out of position. TBN can mean a lot for the overal performance of a group.
    (1)

  6. #6
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TheCount View Post
    No reward? The reward is being able to CONSIDERABLY lighten any healing load on you which means the healers can do their jobs more effectively/dps more. It is by far the best skill the DRK has in particular for savage content and beyond. DRK's can eat entire tankbusters on their absorb shield, and if they know the fight well enough they can use it inbetween a certain number of times as well at times they know the damage will still break the shield and reimburse them their mana cost. The reward is being an amazingly defensive tank that barely requires any healing at all compared to some of the other ones.

    Not to mention if you're particularly situationally aware you can save DPS lives with it if for some reason the healing was lacking for an upcoming mechanic or they are a little out of position. TBN can mean a lot for the overal performance of a group.
    Yeah, when people say TBN has no reward for using it properly I think they just got off a bus from crazy town.

    In no situation is getting a quarter of your HP pool as a shield on top of the 500 potency attack you were gonna do anyway "no reward".
    (0)

  7. #7
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
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    2,956
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by InfiniDragon View Post
    Yeah, when people say TBN has no reward for using it properly I think they just got off a bus from crazy town.

    In no situation is getting a quarter of your HP pool as a shield on top of the 500 potency attack you were gonna do anyway "no reward".
    Yeah...no. I originally didn't want to get too much into this but whatever.



    "Using it properly" essentially boils down to "using it on tank busters" because even in savage most bosses don't deal enough damage within 7 seconds to reliably break the shield with anything else. There are of course exceptions but they are few and far between if we exclude taking extra damage on purpose. This is a limitation to TBN that no other tank has to deal with, their low CD mitigation is completely free.


    "But TBN mitigates more damage" Well, yes it does but is it actually necessary? Obviously not since PLD, WAR and GNB are completely fine with their 15-20% mitigation, mitigation that they can even use on low damage mechanics for a bit of extra damage reduction without gimping their dps.



    Quote Originally Posted by TheCount View Post
    No reward? The reward is being able to CONSIDERABLY lighten any healing load on you which means the healers can do their jobs more effectively/dps more.
    It can potentially lighten the burden on healers but the question is "by how much?" Does it actually gain the healers a GCD they can spend on dps? In most cases it doesn't. Damage in savage is currently so infrequent that it can be healed entirely with oGCDs so you're not actually increasing your healer's dps and the fact that it needs to break to be of any use still applies. Even if your healer gains one more Glare/Malefic/Broil from your TBN it's at best 300 potency, a 200 potency loss if your TBN doesn't break.


    Let's compare TBN to another now signature tank ability, Nascent Flash.

    Nascent can restore anything between 14 - 89k health, 14k being the worst case in which you just do Heavy Swing -> Maim -> Path with no eye buff active + 1 auto and 89k being the best case in which you do Inner Chaos -> Inner Chaos -> Upheaval -> Fellcleave + 2 autos with eye active. The average is about 54k with Maim -> Path -> Upheaval -> Fellcleave + 1 auto with eye active.

    The current unbuffed tank HP in BiS is 162685 but let's crank it up to about 172000 HP to account for buff food and party bonuses. This means that TBN would mitigate 43000 damage max if it actually breaks from the attack.

    Now let's look back at Nascent Flash, the usual HP restored by proper usage is about 54k HP with a Maim -> Path -> Upheaval -> Fellcleave. You can generate enough Beastgauge for this in 16.66 seconds with a GCD of 2.38 but since we need Upheaval for this let's say it takes 30 seconds, NF's cooldown being 25 seconds. Numbers obviously vary depending on crit rng and party buffs but this means in theory you can restore 54k HP every 30 seconds, this doesn't even take into account IR or Nascent Chaos usage which restore more HP.


    Can you do that with TBN every 30 seconds?


    This might be an extreme example since proper NF usage is quite powerful and requires a bit more setup than TBN but even Raw Intuition mitigates about 30k damage on average. Since all of the other tank's short CD mitigation has no dps cost attached to it they can potentially see more uses over a whole fight and reach the same amount of mitigation as TBN does.
    (4)
    Last edited by Absurdity; 09-24-2020 at 01:45 AM.

  8. #8
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Absurdity View Post
    Can you do that with TBN every 30 seconds?
    Pretty much. TBN and NF HPS are pretty close when you look at players that go for high HPS. Overall DRK and WAR have very similar HPS when you ignore Shake it Off, because that's raidwide mitigation.
    (2)

  9. #9
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Absurdity View Post
    Yeah...no. I originally didn't want to get too much into this but whatever.



    "Using it properly" essentially boils down to "using it on tank busters" because even in savage most bosses don't deal enough damage within 7 seconds to reliably break the shield with anything else. There are of course exceptions but they are few and far between if we exclude taking extra damage on purpose. This is a limitation to TBN that no other tank has to deal with, their low CD mitigation is completely free.
    That's actually not true, as evidenced by folks in this thread:

    Quote Originally Posted by SnowVix View Post
    can confirm that 2 e8s autos are enough to break TBN at 500 (BiS w/o weapon because i can't win the coffer roll to save my life)

    And the fact that the Balance opener even has you do so right at the pull for an extra Edge. And that's at i500 fully geared, that guy is in the same gear situation as me (full 500 but missing the Edenchoir weapon still). So with lower gear, it will obviously be easier to break since lower HP and all.

    You absolutely can use TBN on autos in Savage/Ult content.
    (1)

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