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  1. #28
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,049
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I'm just gonna refer to my comment on this in a different thread.


    Quote Originally Posted by Curisu View Post
    The DPS check is also fine and when I did it with my static we have seen the enrage just once with 1%, but we also nearly wiped twice and had to use a healer LB3 that try.
    This is the key point, with your static. I would expect an organized group to have very little issue with an extreme trial, I can't say the same about pugs. This is normally where gear makes up for the lack of coordination or players that are just playing below average, with the ilvl sync you do not have that kind of leeway.


    This is why I really don't get the justification for the terrible ilvl sync. The current extreme fight is more "new player friendly" than the unreal fight is, simply because there is more room for a new player to make mistakes and still beat the fight.


    Additionally the ilvl sync doesn't just make your stats a bit worse, it drags your crit value down to atrocious levels but even more importantly it disables materia. Unless you're gonna go through the hassle of getting a fully melded ilvl 430 set, which is a major pain with our limited inventory space, you will have significantly worse stats than you would normally have and absolutely zero Direct Hit on both tanks and healers which isn't an insignificant amount of extra dps that just disappears and it messes heavily with your Skillspeed tiers which needs to be at a certain GCD speed for some jobs to even play properly.


    Is it unbeatable? Of course not but if their aim was to make this fight accessible to players who just reached 80 and get them into harder content then it absolutely fails at this objective because it certainly isn't forgiving enough for that.
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    Last edited by Absurdity; 08-19-2020 at 03:06 AM.