Quote Originally Posted by Tint View Post
And when the next set of skills get released and jobs get stronger again they have to scale every single fight in the game again?

Also having only 1 primal at a time available ensures that people don't just do Garuda ex from now till eternity to get their rewards. They have to limit it to a specific fight, not only to prevent us from doing the easiest fight only, but also to make group building easier.
Not every fight. Every expac, once every 2 years. And by that I mean, you scale the max and it automatically works downwards just fine from that. You don't have to scale every single fight just like they don't have to scale every single fight right now. They design it so that every job can play it, and then they make the DPS checks. The DPS checks have already been made, and the content is already designed so that you can do all of it, so all they need to do is attach it to a min ilvl system.

Also, you can just make 1 primal at a time give the reward that everybody shares, but with forced scaling. You only have to ensure that the dps differences in a single fight aren't too noteworthy, like Shiva, to be sure that it'll be reasonably balanced in essentially every other fight. The stat caps on each piece of gear are already there, so they reduce the main stat and main stat scaling to it's original level, then lower if its deemed too easy compared to release.