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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    10

    Affixing materia revamp suggestion

    I would like to offer a suggestion for changing the affixing process.

    When considering changing the system, in order to maintain the need to still level and experience multiple classes of DoH i propose this solution.

    Since each tier of materia has a minimum lvl to affix we could use that in the new system. For instance, tier II has a minimum of lvl 31 therefore you would need to have the class be lvl 31 at a minimum but we would do away with the weapon gear/weapon minimum lvl. Items would still require a DoH class to affix but require you to be the minimum materia tier lvl to affix the materia to it.

    Tier I -- min lvl 10 required DoH
    Tier II -- min lvl 30 required DoH
    Tier III -- min lvl 40 Required DoH
    Tier IV -- min lvl 50 Required DoH

    Therefore if for example a sword required blacksmith to affix, you would need to be the required min lvl of DoH to affix the materia to it.

    You could still put a limit on the lvl of the item in conjunction to the tier of materia, for example

    minimum lvl of item

    Tier I -- lvl 1 +
    Tier II -- lvl 20 +
    Tier III -- lvl 30 +
    Tier IV -- lvl 40 +

    These are just some thoughts that popped in my head, maybe the system is fine the way it is, i would just like to see it and the crafting system as a whole stay as far away from one craft = one complete skill up like the WoW system. I would like it to be a challenge to lvl but still not a mind numbing task. I do like the quality of the item having a direct interaction with the amount of experience gained.
    (0)

  2. #2
    Player
    LytheJade's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    16
    Character
    Lythe Jade
    World
    Hyperion
    Main Class
    Armorer Lv 50
    I have to say, I am very happy with the current crafting and materia system. It is a little weird that teir 3 and 4 are the same level grouping (41+).

    But I have to say, I would be sad with the end of the crafting mini-game. With the new experience it is not that mind numbing. If you would prefer to have 1 action per synth just use hasty hands. You pay a price for using it. But, I am willing to be most people don't use it because they would rather get the 2x exp rather than the 1/2x exp.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    10
    i am not saying to change anything about the crafting system, only commenting on the current proposed changes to the materia system as brought up in the survey, i am the last person that wants it to be one action, as mentioned in the post that i dont want it to become the WoW style one synth one lv system, where you cap on an item in about 3 minutes
    (0)

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