I agree, like I said though the situations utilizing it would be far from ideal and I know I'm talking about the most extreme cases here to be legitimately using it. Either way I wouldn't mind having a higher DPS weapon option just for such extreme cases. There's no saying we couldn't add other bonuses too having a G.Sword either though, since were sacrificing so much on our defensive side without a shield why not throw something like all WS's become AOE (Conal/360). Half our WS's have us spin in a circle anyways, you could say the extra reach of the G.Sword lets you hit multiple enemies.

Frankly I wouldn't mind such stances either, as long as they give us some true form of mitigation not just another defense boosting JA.

Here's an Idea for a trait.

Last Stand- When HP reaches a critical stage, all forms of damage are reduced by -50% for 5-10 seconds.

Call it a critical save for those moments your about dead and WHM's might not be able to get a cure off on you before the Mobs next attack which could potentially kill you. It won't always save your hide though depending how far in the red you went beforehand, but it gives you a fighting chance.