A lot of monsters agro to both sound and sight so that could be what you experienced. Also if you're messing around in the menu or resetting skills that will (or used to anyway) agro monsters as well.Yeah. Speaking of, though, can we get a fix on the bug where sound monsters aggro people walking? Like I've seriously been aggroed when locked on walk, entering a monster's radius many seconds later. I think there were times where my connection has dropped and I've not been aggroed, so I don't know what's going on there.
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This is not the case. Sure there are certain unbalanced situations, but it's not widespread.
On a side note, you can avoid aggro on most guildleve situations; everyone is free to check out types of aggro on Isilud Tengille's Wanderers Guide to the Aetherial Gates. As stated above, you can avoid aggroing roseling mobs inside their aggro area by either standing or walking.
PS. I'd love to see a Libra spell for every class/job in order to have access to this kind of information in-game, but that's another topic...
Last edited by Umo; 04-10-2012 at 06:29 PM. Reason: Adding PS
English is not my mother language. I'm trying to do my best, so please don't be rude...
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I have one to add to the list. On the leve Fishing Emerald Moss, there is a level 23 Angler camping the spots. Since it's higher than level 20 and the leve is rated for level ~10, the current stealth rank won't work. By the time you get the suitable Stealth rank, you'll be moving on to Tranquil.
why don't you just, you know, pay attention to your surroundings. 1. the mob can be seen on the mini-map. 2. the mob has a red dot next to its name meaning it aggros. 3. the mob has its level next to its name. (or if it is barometz it has a ?? indicating it is a notorious monster). I mean, come on, are you going to start a thread every time you die?
No, particularly I was thinking back on ghosts and others being aggroed by monsters that don't detect by sight.
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