



 
			
			
				Because the point wasn't to open a new world of exploration to everyone. It was just to speed up and make traversal of ARR areas less of a hassle, especially for players doing Seventh Astral Era quests.It just proves my theory that everything is on a holodeck.
I was actually expecting less. There are actually a few new places to explore, very few. But for the most part like I said when it was announce, most of what you couldn't reach before are places you can't even land, which is what you should expect with how flying is in zone designed for flight. It's just how they do things. I'm not complaining I'm just not impressed and underwhelmed. They might have bigger plans in the future but they haven't really said that. This doesn't really "open the door". Turning on flight is the easy part. Redesigning the maps is the hard part and they had to do a lot of that for this. I don't think they want to do it again very soon. I'm not saying I want more, I'm just saying why bother?



 
			
			
				It's more cumbersome to fly in many of these zones than it is to ride on the ground, especially with the low ceiling.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A




 
			
			
				Like where?
I have yet to find an area where the ceiling is unfunctionally low.
Some places I'd enjoy flying higher, but where are these zones where the ceiling is so bad?

 
			
			
				A lot of you aren't happy with anything are you?
I've found a few points of interest when I started flying:
Souther Than. You can see the Gold Saucer far clearer now, even better looking at night.
Cortheas Central there's a patch of snow you can land on at the South West right by the tower (look for the rocky arch) where you get a better view of the frozen Castrum further West.
Mor Dhona, lots of little nooks you can land in at the town square that were accessible to Out of Bounders.
I like that I can just fly to where I needed to be, and consider with Yokai coming out, traveling to fates will be even faster than before.



 
			
			
				"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
It's like being given a birthday cake that isn't sweet. It's got icing and candles, but tastes like white bread. It's nice, yes. But people are listing improvements on something that gave better results with just OOB glitching. And it can't be too hard to code in "make this thing solid and raise ceiling five feet." Because the ability to land and go there is there. You can look up OOB videos to see for yourself.
https://youtu.be/34O9mgHZPWg?t=81
Look at this. We cannot fly here.
I want to fly here.




 
			
			
				You want to be able to fly out of bounds?
Is... that something you honestly expect them to let us do?
Also, this glitch video is from 2015. Does this glitch still work? Or did the fix the latency issues?
We are literally flying in out of bounds areas. Go to Horizon, fly to Cape Westwind. You will see how very much not meant to be seen by players it all is. And if we can see rocks spewing waterfalls like it's a whole river above us, then we should be able to fly atop a crystal.
This isn't like swimming in Costa where the entire ocean was revamped to accommodate. This was just flipping the unlock switch.




 
			
			
				Yes, but what is it about this one that breaks the camel's back?
I just don't follow. You can fly out of bounds in many other places, but are getting upset because you can't in this one?
Does this place have some kind of importance I just don't understand?
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 Originally Posted by MsQi
 Originally Posted by MsQi
					
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