Quote Originally Posted by Iscah View Post

The solo duty fighting past characters felt like it didn't know what it was trying to achieve.
Very much so.

Also...

Elidibus constantly accusing us of not caring about the fate of his people was so bothering - since it wasn't true at all. If the ending of 5.0 had achieved anything, then it was this.

When he then turned the Amaurotines into races of our time, so that we would relate to his feelings of grief and loss, it felt so unneccessary. In fact, I had felt more related to them, when they had appeared as Amaurotines.

All-in-all, the solo duty felt like an half-hearted, forced attempt to make us realize that to him, we are the bad ones. What we had already known.


Quote Originally Posted by Iscah View Post
... it would have been so much more effective if they'd made you slay illusions of people you cared about.
Absolutely. A missed opportunity.