Quote Originally Posted by Darsien View Post
Yah, but there lies a fundamental issue, part of the crux behind why I don't think it's the best way to go: Square will still need to design around people who don't use the option. While I understand your view of "players will need to make due," I know that Square won't share that sort of view. They are good enough to know that, when you give the playerbase an option, you still need to consider the players that don't use that option. Meaning that, if your proposed condensing system (or something similar) is implemented, Square is forced to design around those that use it, but also those that don't.

Unfortunately, even if we were given the option of mapping our entire, expanded rotations to a single button, Square would still prune because some people will still use every single button individually.
That last part and job changes and moves and skills getting updated. I think people are only looking at -space- but that's the least of the issues honestly. space isn't the only thing to think about. In other words I agree with you Darsien.