Quote Originally Posted by Darsien View Post
Exactly! Rare as it may be, the option of it is there, meaning that creative players could find use for something that is otherwise unoptimal. That said, there are a ton of other consolidations that can be made that won't inhibit this sort of thing. Conditional things, such as Fang and Claw/Wheeling could be made a single button, or force Chaos Thrust/Full to transform. Third Eye could change to Seigan, Queen to Explode, Dragonfire Dive to Stardiver, etc. etc. There are a ton of ways to make button efficiency better while allowing the core buttons to remain as they are.



I know you've taken a while to respond, but we've since passed this. BTW that config only eliminates 2 buttons since you have to manually put Jinpu back on and Meikyo doesn't transform and would never need to. You'd have combo 1, 2, 3, and jinpu. You've only gotten rid of Shifu and Yuki as separate buttons. A lot of dev time when you can accomplish this by getting rid of the self heal and tying Merciful Eyes and Seigan together, eh?
Well, it wasnt something i wrote as a "this is the way it needs to be" thing, Just an example how such a custom condensing system could be used to save keybinds.
I still thing Meikyo should grant Jinpu and Shifu if they aren't already active as part of its effect, but thats a subject for a different thread, lol.

The main point was just to demonstrate that we can save keybinds even on jobs that have many branching combos. Any buttons we can save for ourselves is one less button for the devs to see as pruning targets XD