Results -9 to 0 of 86

Threaded View

  1. #26
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by Sylve View Post
    I'm not the OP. Am i not allowed to suggest things?

    Also, where did you get 25 cycling skills from?
    If we had my suggestion, my DRG main rotation would go from 1 2 3 Q E, 8 9 0 E Q down to 1 1 1 Q E, 2 2 2 E Q with oGCDs between as normal. At no point ever, for any reason would i even consider doing that out of order.

    Of course there would be limits on what can be condensed. Unrelated skills would obviously not just suddenly be welded together.

    Didn't consider needing to spell that out.

    Edit: I feel like i need to remind some of you that the game already does what i suggest allowing us to do at our discretion on Dragoon with Raiden Thrust overwriting True Thrust. Among other skills.
    It doing that for that one example is abit different then making all the combos work that way. You're going into issues with balancing because it wouldn't just be putting combos together. Alot more work would have to be done to even think of doing that. It's not legos. Least I hope not. And that still wouldn't address when they add more moves anyway. space is only one issue they have to deal with when it comes to balancing and new skills vs updating and removing skills. Heck even the animations would need to be changed to a degree and that alone is a bit of an ask. animation isn't as simple as people think it is. It's not as simple as letting us change our UI... and even that from what I've been told is harder then it should be.Tera is a good example on that... their UI code is so messed up that even the thought of moving something as tiny as a controller icon crashes things on a massive scale. It's why on PS4 and Xbone they had to completely revamp it. damning it to be forever different then it's PC version.
    (0)
    Last edited by Canada_bangs; 08-13-2020 at 08:33 PM.