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  1. #26
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by WhyAmIHere View Post
    First thing that'd need to happen is the expansion-tradition of redesigning Delirium.
    LMAO you're not wrong
    Quote Originally Posted by Hazama999 View Post

    Bloodspiller, though? You swing your sword around and then slam it on the ground, actually lifting yourself up while you do it... Yet for some reason this doesn't really convey what should be a viscerally-satisfying animation. Maybe it's the random-ass "darkness beam" that pops up alongside it?

    Either way, I'm just tired of "now you can spam X or Y skill at no cost!" design. It's boring to me. I think Lyth summarized it pretty well up there. Reason I loved HW's version of DRK is that it was an endless onslaught of bladework and dark magic, but it felt like there was variety to it? Idk. I'm sorry. I realize that I'm not explaining myself very well but yeah, I am... not very happy with the current iteration of DRK.

    Edit: I also miss 3.0's version of Darkside. I LIKED having to maintain my MP up.
    I actually get what you're saying. I havent been able to figure it out myself. The animation is rather quick but also can cut into you being able to spam it, sometimes. Its flashy and should be cool, but it feels exctremely unsatisfying. Of course...this is even more when you have someone on WAR do Fell cleaves next to you. and compare the numbers. Either way, its just not as satisfying. Sounds flat or like something that should be a SAM sound effect, and just..either too flashy or too long. I did think just making it Braver would be nicer, but spamming it 5 times would probably ruin that as well.
    (8)
    Last edited by ADVSS; 11-03-2020 at 10:13 AM.