Something like Shelltron, but maybe closer to a small blood price wouldnt hurt, itd make things more proactive, and give you more of an attention span when tanking besides 4 5 4 5 4 5 4 5. 123 123 123
Story wise, i got no complaints. Most people are justifying the pre 50 job quests though, when beyond the one little 80 quest, as pretty much resolved. That being said, Fray/Esteem being an Egi, as opposed to just being a summoner trance mode, makes very little since to me. Sure call on your inner darkness for more power, but for gods sake dont just make it pop out like a shadow double, Give us more powerful abilities, like SMN in a trance state, preferably the phoenix trance state. Outside of that, its whatever. Its 2.0 paladin gameplay, with a 2nd hit on flash to me. Its a tank, and it tanks. As good as a tank can tank. At some point they will have to add/design DRK as a job, and not just your basic role. It has become the WHM of tanks. Its a tank, that tanks. And its really good at being a tank. And that is all 5.x DRK is, it isnt a job, its a role.
Can we finally just be honest with ourselves about current DRK, whose biggest gimmick is upkeeping a damage buff at the cost of an extremely heavy, but very managable MP(second resource) cost.
For that gimmick to exist, its damage has to be better. Hands down. If SE cant figure out Living Dead, or give it to a tank that can actually handle the drawbacks, among other problems DRK face, the biggest factor(keeping a damage buff up) should at least be aknowledged by the job itself. SE doesnt want to do that? Then design DRK to be more than a shell of a role. period. I mean what good is the illusion of a damage buff that has to be kept up, if it keeps you dead last in comparison to the other jobs in the role that do not have to maintain a dps buff, let alone have more to offer in any situation than DRK beyond its Stoneskin ability, which again...2.0 PLD *cough cough*