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  1. #11
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lyth View Post
    I don't get the sense that the dev team actually understands how any of the jobs work as a cohesive whole beyond their initial release. The worst examples of this occurs during expansions, where they nearly randomly rip out essential abilities to make room for new ones. Fingers crossed that it all works out. They really need to hire a team large enough to take on management of all the jobs that they keep adding.

    Speaking of speed boosts, removing the speed effect from Blood Weapon was a really bad idea. It really changes the feel of the job. They should have kept it on as a Darkside effect instead.
    I just started melding a ton of skill speed in, but yeah the other day i caught myself popping blood weapon stupidly forgetting it doesnt do that anymore, and it just depressed me even more. I had a theory about how they got to this point with tanks, but didnt play enough PLD in HW to be sure. Seems to me the dev team looked at what skill was pushed the most on each tank in HW, obviously WAR wanted got more Fell Cleave, so good. Then they look at DRK "they sure do push DA alot, lets have them push that button even more" so people complained about the spam of DA so they went "what is the second most pushed button? BloodSpiller? We'll just give them 5 of those and get rid of DA"
    Quote Originally Posted by DRKoftheAzure View Post
    Highly doubt they will make that kind of investment... they have proven to go the World Of Warcraft approach of borrowed power, homogenization, and "perfect balance" and the only choice you have is play a terrible game or go play a game that isn't terrible...
    They may yet surprise us in 6.0, but like you I have a lot of doubt, Its pretty obvious DRK was just their experimental franken tank, that they just used the good parts as role actions, and scrapped the great parts because it would be too obvious if PLD were running around with blood price proc'd/and or it couldnt benefit WAR as well as it would PLD so toss it. The only good out of all of this, is that....theres really nothing left to take from DRK, except the one damn thing they will never get rid of. Starts with Living, and unironically ends in Dead.
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    Last edited by ADVSS; 10-20-2020 at 06:37 PM.