Quote Originally Posted by bundythenoob View Post
-do we make it a 60 sec cooldown that gives you 5 stacks of "blood weapon" that generate 600mp/10 blood per weaponskill/spell?
Yeah, that's literally all it needs for the current ShB DRK. Right now with the right Skill Speed a player will use five GCDs under Blood Weapon and generate 3,000 MP and 50 Blood. Changing Blood Weapon to give five stacks of 600 MP/10 Blood means the skill is generating the same amount of MP and Blood every 60s, you're just not getting screwed by the tight timing or ping issues. Make the stacks last for 12s as WhyAmIHere mentioned, make it last 30s like Bunshin does, who cares, it's not going to change the amount of resources DRK generates. The other questions you're asking hinge on big changes to the leveling process for DRK and a complete rework of our Delirium burst phase which makes it a 6.0 problem and not really a 5.4 QoL change.