Just add a 20% increase in healing received to Walking Dead, and we've already fixed it since it'll need less resources from SCH and AST to get out of.speaking of Living Dead, I got an idea earlier when I was in combat. you know how our characters have the white HP bars above our heads, why not make it so when Walking dead activates, a red bar similar to that one appears, showing how much healing is needed to fill it up to full? something simple like that might be a decent QOL change for now, and then when 6.0 rolls around they can rework the skill so its not as punishing
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