Quote Originally Posted by Lyth View Post
Fair enough. But really, DRK needs to be linked to a starting hub to get the most benefit out of that. Unless the plan is to make Ishgard into one post-restoration?

I don't think a convalescence buff really solves the underlying problems. It was still bad even when we had Convalescence. This is a five year old problem with a longstanding history of complaints behind it.

There isn't really a clear direction for DRK to follow thematically. Every time that a potential theme starts being developed, it gets washed away by overlap with other tanks. But there has to be a certain degree of mutual agreement between jobs to give up their areas of overlap. As an example, WAR has consistent access to a lot of self-healing with this patch, much moreso than anyone else. So if that's the 'theme' of the job, then make it job exclusive and build around it. We don't all need token self-heals on every tank. If DRK is going to focus on barriers, then we don't need token barrier shields on every job. Get the others to give that up in exchange. Otherwise you have four very similar tanks. The problem is that people get greedy and want everything that the others have +1. That was especially true for the past three expansions. Now that we have a level playing field with Shadowbringers, I think some negotiation is in order.

You're right that Convalescence isn't enough to fix LD, but I wrote that mostly as a short suggestion that wouldn't require an overhaul of the skill, as the point of this thread was to suggest some easy QOL changes that could be implemented. as for afterwards, I think we can come to a decision on what to do for the skill in terms of reworking it, either for 5.5 or 6.0, whichever the devs decide to take.

As for the DRK thematic direction, I believe that the current DRK could benefit from having the new Dark Arts proc affect multiple skills once again as it used to in HW, since its effectively sitting on a 3000 mana cost and 15sec cooldown, but that would mean having to give up some tools like u suggested. perhaps have dark missionary also become like a mini TBN that rewards us with some mana or blood once its barrier has been absorbed? but what would we do about souleater and abyssal drain?