It says draws a card. That’s 1.

Sleeve draw shouldn’t be used for divination outside of opener anyway so I never got the issue with it.

If this is the case that you can only get 1 card from it now then yes guaranteed 6% divination but a potential 8-10 cards using minor arcana at 8% each lost through the whole fight. So in 8 man content they have traded an 8% (1% on each character from the guaranteed 6% instead of the possibility of 5% divination) and you lose 2 cards at 8% single target each time sleeve draw is used.

People can call it a buff all you want but it’s a nerf in raid damage.

It’s nice having more mp to play with and I’ll be reworking my gear to have a lot less piety now to compensate for the sheer amount of mp regeneration ast will have but I feel
It’s getting too simple to play and doesn’t require as much skill.