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Thread: 5.3 changes

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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Risvertasashi View Post
    This is less an AST issue, and more a kind of "the concept of MP and resource management" issue. AST now won't care about piety, like the others healers.

    MP management is tricky. I think I'm going to trend towards a rather radical stance: MP should probably be removed like TP, eventually. The real resource in FFXIV is time/GCDs. Any time MP stops someone from casting they are going to complain, because no one wants to be standing around doing nothing.
    Well you say that, but then we've had excellent mp systems in the past before Sb and Shb that became another differentiating and fun part of the jobs. In some case it was a resource to manage, in others a fun differential part of the playstyle

    Whm had naturally higher mp regen and self buffs designed to negate its mp costs so it was a slow burner, plus shroud of saints
    Astro had luminerferous aether and ewer to regen mp
    Sch had aetherflow and energy drain and had its entire gameplay loop based around juggling damage/healing bursts with aetherflow for mp and energy drain to regain stacks

    Blm still has its ice/fire rotation and flare which removes all mp and plants the blm in fire stance with no mp regen, yet that still had a place
    Smn also had the aetherflow rotation
    Rdm doesn't, but that's its entire schtick. Rdm's don't have mp regen. Whereas whm's borrowed their mp from nature which explains their focus on efficiency, rdm's just use their own and so have no mp cost reduction or restoration. But they do use their accelerators in order to make small costs into more powerful spells

    Drk also used to have mp rotation back in Hw. Using dark arts and mp attacks sparingly, then taking the time to regain mp from syphon strike, blood price, blood weapon etc.
    Pld's have one too. Its just riot blade followed by their spell combo. But its something
    (5)

  2. #2
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    746
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Whm had naturally higher mp regen and self buffs designed to negate its mp costs so it was a slow burner, plus shroud of saints
    I'm not sure about the higher mp regen given how whm had the worst mp economy back in heavensward. Also the proc changes for their mp costs were too low for it really make a difference. They were 15% for both free cure and overcure and then 20 percent for esuna and medica (the medica one being really low cause helios naturally would be more mp efficient than it when it was mapped out).

    However the changes to mp for astro, I wonder if they'll make any changes to piety in the future to try to make it useful outside of prog but given how things are, it will most likely go the war of tenacity.
    (3)