Results 1 to 10 of 47

Thread: 5.3 changes

Hybrid View

  1. #1
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by AzshFayd View Post
    There's a bit of commotion over sleeve draw.

    If the tooltip in the patch notes is accurate, it now only gives 1 card instead of 3. I hope that isn't the case >.>
    I didn't get that feeling, but if the case then frowny face.
    (0)

  2. #2
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    It says draws a card. That’s 1.

    Sleeve draw shouldn’t be used for divination outside of opener anyway so I never got the issue with it.

    If this is the case that you can only get 1 card from it now then yes guaranteed 6% divination but a potential 8-10 cards using minor arcana at 8% each lost through the whole fight. So in 8 man content they have traded an 8% (1% on each character from the guaranteed 6% instead of the possibility of 5% divination) and you lose 2 cards at 8% single target each time sleeve draw is used.

    People can call it a buff all you want but it’s a nerf in raid damage.

    It’s nice having more mp to play with and I’ll be reworking my gear to have a lot less piety now to compensate for the sheer amount of mp regeneration ast will have but I feel
    It’s getting too simple to play and doesn’t require as much skill.
    (0)