
Sleeve draw rework is baffling to do divination in opener you will now need to do 30s prepull so you have a card drawn and draw comes off cd but they removed this for classes like sch with prepull aetherflow so its a very very strange change and i doubt se thought it all the way through.


Pretty much this. What were they thinking? They had this whole philosophy of getting rid of pre-pull mechanics like removing protect and making aetherflow unusable our of combact and then they do a change like this that directly contradicts that.Sleeve draw rework is baffling to do divination in opener you will now need to do 30s prepull so you have a card drawn and draw comes off cd but they removed this for classes like sch with prepull aetherflow so its a very very strange change and i doubt se thought it all the way through.
At least lower the cooldown of Sleevedraw or give us something back... Maybe fill the play button with random card when entering a duty? That way we are not stuck asking to hold the party back 30 seconds just so we can have our old opener back.
SE please fire your healer balancing team and try again. I'm sure there are plenty of other candidates that are up for the task.
Last edited by Mendalas; 08-11-2020 at 10:03 AM.
My suggested alternative 5.3 patch changes:
SCH
Bring back Miasma
Replace Art of War with Miasma II (but I can compromise and keep AoW)
WHM
Bring back Aero III, and preferably add an upgrade to Tornado , its animation exists already.
AST
Same changes but less heavy handed on the MP buffs. Maybe 8% on sleeve draw and leave it like that.
And with these changes reduce Sleeve Draw's recast to 8%
You get a less clunky sleeve draw.
Instead of bringing down AST's rDPS you bring up SCH and WHM's.
You give a little back to WHM and SCH to break up some of the monotony.
Not the rigorous changes I think are needed (I expect 6.0) but are small changes to make that would offer a little something more in the mean time.
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