Quote Originally Posted by Sqwall View Post
I agree with this. When I do play DRK I don't want TBN to feel pigeon holed as "tank buster block". I have moments when i'm nearly capped on MP and 50 sec left on darkness. I just pop TBN for the added mitigation, so what if it doesn't break. I mitigated some damage for the healer to DPS. I know it's not implied for the healer to "know" this, but I would think if I was on my astro I would see the tank is fine...dps time!

I think DRK imo could benefit from Dark Arts more. It should bring back the same buffs for Souleater, Abyssal, Delirium, Carve and Spit. If i'm capped on MP don't use flood or edge, but use Souleater for a large HP boost. Capped on HP and MP, use with delirium for 20% more dps for 10 seconds. (10% from Darkness and 10% from Dark Arts).

I actually miss Dark Arts, and knowing when to use it correctly for added benefits. This would also make TBN used more besides flood and edge procs, this would just modify the skills without procing. It's kind of the best of both worlds for DRK. Adjust the potency

I have been thinking of ways to reintegrate Dark Arts into the kit, using the new proc system. since its effectively placed Dark Arts on a 15 second cooldown, there should definitely be more integration into our kits to mirror the old Heavesnward decision making gameplay, such as empowering souleater to become a direct critical cure, abyssal drain being able to be cast for free, carve and spit restoring more than a measly 600 mana, and maybe even to give dark mind the old blood price effect (capped at 3k mana generation to balance out). Abyssal drain definitely needs to come back as a mana spender that rivals Edge in single target and isnt too broken in multi, but the problem is that most of these skills would have to give equal value when compared to the 500 potency of Edge of Shadow.

I also want to invite any DRK players to check out some simple yet effective QOL changes I've proposed in another thread. I believe we can get Square to make some simple changes by 5.35 or 5.4, so lets band together and discuss there!

https://forum.square-enix.com/ffxiv/...hanges-for-5.4