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  1. #1
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90

    Difference in fight Design

    The new trial deserves praise for a few things but the thing I really want to praise for is

    Ex version does not have the story mode intermission, ty ty ty so much for not doing that, makes farming a lot more enjoyable as it is a lot snapper to get back to action, could you do this from now on please some cutscene intermissions every now and then is cool but when you may have to go to 99 runs or more they get tiring after a while.

    Story modes having them sure as your telling a story for them EX not so much.
    (15)

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Without having run many Ex fights, how many do have the story intermission? I assume Dying Gasp Ex. Menagerie Ex I assume still uses it for platform transition...What else is there?
    (0)

  3. #3
    Player

    Join Date
    Jan 2020
    Posts
    211
    Thats sad the QTE is not in the extreme version. I like that part in the normal one. Look I'll take anything that makes our fights harder so people can stop saying XIV is a baby mode mmo. Tho I know extreme is a different beast anyway. I loved this fight and can't wait to get good enough to try the harder one. I'm scared to try if I'm being honest.
    (2)

  4. #4
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,175
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Canada_bangs View Post
    Look I'll take anything that makes our fights harder so people can stop saying XIV is a baby mode mmo.
    I am fine with more difficulty in normal trials, but having one person fail the QTE and the whole group wipes because of it is a dumb mechanic.

    That kind of stuff can go where the sun doesn't shine.
    (18)

  5. #5
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by Arrius View Post
    I am fine with more difficulty in normal trials, but having one person fail the QTE and the whole group wipes because of it is a dumb mechanic.

    That kind of stuff can go where the sun doesn't shine.
    Maybe I'm dumb but I liked that part of the fight. It literally makes sure everyone is doing something to the max effect. I kindof want more things like that. Maybe not in QTE form but it does help people not be carried in content I think.
    (5)

  6. #6
    Player
    millktea's Avatar
    Join Date
    Sep 2016
    Posts
    90
    Character
    Nero Ceruleum
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Canada_bangs View Post
    Maybe I\\'m dumb but I liked that part of the fight. It literally makes sure everyone is doing something to the max effect. I kindof want more things like that. Maybe not in QTE form but it does help people not be carried in content I think.
    I'm okay with a mechanic that requires everyone to be on point, but not that QTE garbage. It won't work with 1 button and it destroys my controller, disrespecting the players property. The QTE isn't difficulty in accordance of the game, so it's bad. It also disrespects physical disability for no reason.

    They can do better than that QTE, I know this after 4 years of savage and all the ultimates. Plus, I hate that QTE in general, not only for the harm on my controller and my arthritis/tendonitis but that they tend to force tanks to be "AFK" and not let them play the game. IT ISN'T FUN NOR INTERESTING. Please quit that noise.
    (1)

  7. #7
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by millktea View Post
    I'm okay with a mechanic that requires everyone to be on point, but not that QTE garbage. It won't work with 1 button and it destroys my controller, disrespecting the players property. The QTE isn't difficulty in accordance of the game, so it's bad. It also disrespects physical disability for no reason.

    They can do better than that QTE, I know this after 4 years of savage and all the ultimates. Plus, I hate that QTE in general, not only for the harm on my controller and my arthritis/tendonitis but that they tend to force tanks to be "AFK" and not let them play the game. IT ISN'T FUN NOR INTERESTING. Please quit that noise.
    I'm sorry then. :c I feel bad now cause I generally liked it. Maybe not the QTE itself but the fact we all have to be on point. When I figured that out on day 1 my group was exploded cause at first we didn't know why we were failing. It felt so good to figure it out and now all my groups even with new babies in it never fail now. Maybe I'm just dumb but it felt really rewarding when I figured it out with my group. I felt proud :c. I haven't tried any extremes yet and never touched sav so it was the highest point in my career. So I got attached to it. And wish more of the game did things like that. Though I'm saying this as someone who's scared to touch higher end content so I guess I know nothing :c I want too though.

    Something else I found out just now though. It revives everyone if everyone passes the QTE before the second phase. Like so I didn't know that. so even if people dye before the QTE long as even one person makes it to that then everyone revives for mashing. That was a funny moment to be sure.
    (0)
    Last edited by Canada_bangs; 08-13-2020 at 04:19 PM.

  8. #8
    Player
    Gomababe's Avatar
    Join Date
    Aug 2020
    Posts
    3
    Character
    Bryda Gruksdottir
    World
    Omega
    Main Class
    Bard Lv 80
    Quote Originally Posted by millktea View Post
    I'm okay with a mechanic that requires everyone to be on point, but not that QTE garbage. It won't work with 1 button and it destroys my controller, disrespecting the players property. The QTE isn't difficulty in accordance of the game, so it's bad. It also disrespects physical disability for no reason.
    That last sentence is why I don't appreciate the QTE in the trial. People of all intellectual and physical abilities play this game. Having a QTE where, should my physical ability limit my ability to mash a button fast enough, leads to a wipe, that just leads to frustration and an inability to progress the MSQ (luckily I was able to after the third wipe, but holy heck my wrist hurt).
    (3)

  9. #9
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    I hated Ruby EX for that reason. Why wasn't EX just a beef'd up Ruby weapon? That phase change is fine for story mode, but it feels so fillery and boring in EX.
    (3)

  10. #10
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The EX version compensates for the lack of mashing by making the add phase have a huge dance party of like four different mechanics in sequence before you're allowed to focus on burning the adds down.
    (0)

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