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  1. #1
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Sauteed View Post
    I wish they'd give us an option to tell our retainers NO when they bring us back like a fish or random gear loot that wasn't even relevant back in 2.1 .. or potions/elixirs etc. I have 4 retainers I thought about getting more but nah, it's not worth it to me if that is the majority of what I get back. I know i can ask them to do things like hunt for specific ingredients, but I would happily continue just using quick exploration if they added a "No thanks" or instant sell in that little reward menu. Perhaps this is the next step in eliminating inundating us with trash garbage.
    I have 8 retainers, handy if you don't want to farm, annoying on quick ventures and results are:
    Cordial (HQ)
    Retainer Fantasia
    Ice Pick(NQ)
    Shire Philosopher's Ring
    Rubber (NQ)
    Hingan Watchtower
    General Purpose Pastel Green Dye x2
    Oriental Pipe

    Well worth the hour and 16 ventures spent
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  2. #2
    Player
    Sauteed's Avatar
    Join Date
    Mar 2020
    Posts
    373
    Character
    Oishi Tamanegi
    World
    Zurvan
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Gula View Post
    I have 8 retainers, handy if you don't want to farm, annoying on quick ventures and results are:
    Cordial (HQ)
    Retainer Fantasia
    Ice Pick(NQ)
    Shire Philosopher's Ring
    Rubber (NQ)
    Hingan Watchtower
    General Purpose Pastel Green Dye x2
    Oriental Pipe

    Well worth the hour and 16 ventures spent

    I think it boils down to odds really. "Luck" as some may call it. More often than not, I get some NQ sky rat harness or something of lesser usefulness that will sit on the MB on my homeworld for maybe 7 to 10 days, before I take it off and just desynth or vendor it. Occasionally I may get a nice deco for house, or something to is just bizarro cool, like an unfinished shawl . I do like house deco. Had my oldest retainer bring back a Hingan Roof (nanpu) the other day, and it was worth it for the laugh XD . Like A ROOF! She came back with a ROOF to give me. Feel sorry for whoever she stole that from. But overall, I think the system would be improved with a "No thanks" or Vendor it option right there in the reward screen.
    (1)

  3. #3
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ammokkx View Post
    Shoutout to all the junk loot being removed from the dungeons. Maybe now people will stop going off in a completely unrelated, time-wasting direction for a grand total of 3 potions you can't even use because they heal too little.
    Hooray for linear progression! FF13 would be proud of our pretty hallways...besides Aurum Vale and Longstep
    (4)

  4. #4
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jirah View Post
    Hooray for linear progression! FF13 would be proud of our pretty hallways...besides Aurum Vale and Longstep
    You complain about it, but how many parties branch off in Sastasha?

    None, because there's no point in it. The only time people do full clears is when someone asks for the achievement. The entire reasons dungeons got made more and more linear is because people didn't like it when they weren't hallways.

    FF13, while I like it, has the issue in a completely different place. Since that's single-player and you only go to each area once, making them more open would reward players for their own unique playstyle. 14 is an MMO where you see the same dungeons over and over, so making them not linear just wastes everyone's time and effort.

    Don't get me wrong, I like non-linear progression, but only if I'm not playing with 3 other guys who want to hustle.
    (3)
    Last edited by Ammokkx; 08-11-2020 at 05:38 PM.

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm a dummy who forgets to refresh Storm's Eye often so it passively regaining duration from using Inner Release is a nice QoL change.

    I'm also glad they got rid of most of the fluff items from the ARR dungeon chests, too.
    (4)

  6. #6
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Succor got an MP reduction nice. Also can I make a minor nitpick about the AST changes. So they finally added the MP effect the Draw that many people "suggested", but why is the cost 8%? Not saying it can't be it just seems like an odd percentage, since most others are 5% or 10%. Guess they are really trying to stop any MP issues, lol. Could I maybe suggest they add this description to Energy Drain so that the tool tip tells people it restores 5% of max MP; like Assize and now Draw do.
    (1)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  7. #7
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    * takes off sunglasses *
    So no hair?
    * breaks phone on the street and stomps skateboard in half *
    (4)

  8. #8
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,098
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    EYE TRACKING FOR THE GPOSE CAMERA. YES.

    This has been high on my wishlist for ages.

    And apparently we're getting control on mouth movements as well, which might combine for a better range of face expressions.
    (6)

  9. #9
    Player
    Yohneh's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    17
    Character
    Shiori Izayoi
    World
    Twintania
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Iscah View Post
    EYE TRACKING FOR THE GPOSE CAMERA. YES.

    This has been high on my wishlist for ages.

    And apparently we're getting control on mouth movements as well, which might combine for a better range of face expressions.
    Now if only the eye tracking was actually working that well.. tried a lot of poses out and most of the time the tracking is messed up. I'm quite disappointed :/
    The lip syncing is great though.
    (0)

  10. #10
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,098
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Yohneh View Post
    Now if only the eye tracking was actually working that well.. tried a lot of poses out and most of the time the tracking is messed up. I'm quite disappointed :/
    The lip syncing is great though.
    Yeah, I only tried it briefly but it didn't seem to work while using battle skills.

    Where's the lip sync button? I couldn't see it on the emotes page.
    (0)

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