Be careful what you wish for. One day you may get your lottery system and then you and hundreds of others will crawl back here whining that it's not fixed and probably only worse.
Be careful what you wish for. One day you may get your lottery system and then you and hundreds of others will crawl back here whining that it's not fixed and probably only worse.
Hello, I would like to give a suggestion about purchasing housing plots:
Once there is an open plot, the placard shows a message containing the time when the plot will be available. (for example "This plot of land will be ready for purchase in 8 hours." similar to the message during FATE's in The Firmament for Ishgard restoration.)What do you guys think?
So when the plot be available, players can try to buy it in the same way they do right now, but instead of doing that for 30 minutes - 22 hours, there will be a shorter range like 1 hour for example.
So players won't suffer by clicking on the placard for too long, and they won't lose the opportunity because they will have 8 hours to be ready.
(This is my first post in the forums, I noticed there is a thread open about it so I didn't create a new one, but I hope my suggestion is useful♥)
Last edited by KawaiiNe; 08-18-2020 at 09:58 PM.
It's still something that comes with considerable drawbacks because of the way the zone instancing system works and it does nothing to solve the core problem - the need for more houses.Hello, I would like to give a suggestion about purchasing housing plots:
Once there is an open plot, the placard shows a message containing the time when the plot will be available. (for example "This plot of land will be ready for purchase in 8 hours." similar to the message during FATE's in The Firmament for Ishgard restoration.)What do you guys think?
So when the plot be available, players can try to buy it in the same way they do right now, but instead of doing that for 30 minutes - 22 hours, there will be a shorter range like 1 hour for example.
So players won't suffer by clicking on the placard for too long, and they won't lose the opportunity because they will have 8 hours to be ready.
(This is my first post in the forums, I noticed there is a thread open about it so I didn't create a new one, but I hope my suggestion is useful♥)
I can see the following happening. Everyone trying to buy a house floods the ward in advance of the stated time. Instead of a dozen players, a hundred or more will be there to trying to buy.
Many of them get their FCs and friends to go into the ward to mess with other players there to buy (this already happens), and potentially fill the ward to capacity reducing the number of potential buyers that can enter.
If the ward fills to capacity, players who already own a house or apartment in the ward won't be able to get in. They'll be angry.
Some of those hoping to buy won't be able to get in because of the random players hanging out. They'll be angry.
Lag in the ward (which is already noticeable in housing even under normal conditions) will be terrible, especially at the plot being sold with a hundred or more players standing right at the placard. Players will be angry.
Object culling will prevent many players from being able to interact with the placard at all even if they're using keybinds for targeting. They'll be angry.
Those who still don't manage to get a house despite camping the ward for a couple of hours will still be angry. And they'll still be angry when they do it a second or fifth or twentieth time and still don't have a house because there are not enough houses to fill demand.
We can come up with all sort of different ways to change the purchase system but unless supply is sufficient for everyone who wants a house to own one, those who can't get a house are going to remain angry.
The only real fix is to significantly improve supply so it matches demand. More wards help but I doubt they could afford to open as many as they need.
Two possible solutions:
-Apartments should be upgraded to give more space inside and an outdoor area where people can garden (not just pots, proper plots with cross-breeding).
-Instanced houses
Making FC workshops accessible to all FCs maybe through a door at the GC would help reduce demand as well. A lot of people buy houses just for workshop access.
I don't like the idea of a lottery for the following reasons:
-It will probably make demand to jump by a huge amount as almost everyone would apply regardless of whether they really wanted a house, just in case they might want one later. So, your chances may actually be reduced with this system.
-People are going to feel resentful if they've been waiting years for a personal or FC house, when someone announces that they got their house pretty much as soon as they dinged 50 and met the requirements, because that is going to happen; RNG is a cruel mistress.
Last edited by Solarra; 08-19-2020 at 07:45 PM.
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